Alright,
I need help for a shooting game I'm working on.
I current have a box that is 3d ( x, y, z)
I'm trying to perform a check to see if my cursor is inside this 3D box.
I understand how to make it 2d by using the max and min values but that creates a 2D box which will say I'm inside the box when in reality I'm not.
Hope someone understand this.
Maybe ill draw a pic and post it.