I need some ideas for the python text based game i am making, it looks like this so far:
from time import sleep
import sys
#Functions set at start of code
def helpme1():
for a in 'Recognised commands are: explore, help, suicide, flee, look, get,open door, run and attack. With the objects you wish to affect next to them..have fun! :)':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
game()
def helpme2():
for a in 'Recognised commands are: explore, help, suicide, flee, look, get, open door, run and attack. With the objects you wish to affect next to them..have fun! :)':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
game2()
def youlose():
print "_Game over_"
quit()
def game():
for a in 'You find yourself in a dimly lighted room with no obvious exits, if only you had a torch...however it does have a strange box there. And one door next to the box':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
print
option1=(raw_input('>'))
if option1=="help":
helpme1()
if option1=="look box":
game2() #This calls the next situation :-)
def game2():
for a in 'The box is open and you find a remote looking button there. Your going to have to guess the command on how to use it, as it is not in the help file.':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
print
option2=(raw_input('>'))
if option2=="get button":
game3()
if option2=="get remote like button":
game3()
if option2=="help":
helpme2()
else:
print "Er... try reading it again. Or use help to find out what is going on."
game2()
def game3():
for a in 'You have the button now, but how to use it is another question.':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
print
option3=(raw_input('>'))
if option3=="press button":
game4()
if option3=="attack button":
for a in 'You attack the button you have aquired like a stupid fool. And now there is no escape':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.02)
print
youlose()
#Functions end, note: Functions may continue in other parts of the game
for a in 'Welcome to space dungeon!': #MENU BEGIN!
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.03)
for a in ' Copyright Navid Momtahen':
sys.stdout.write(a)
sys.stdout.flush()
sleep(0.03)
def menu():
print
print "[1] Play"
print "[2] Help"
print "[e] Exit"
prompt1=(raw_input('')) #Menu options here
if prompt1=="1":
game()
if prompt1=="2":
print "You chose help"
if prompt1=="e":
print "You wanted to exit! :-O"
else:
print "Not defined command."
menu()
menu() #Main loop for menu
#Copyright code Navid Momtahen
So any ideas?