Hi everyone. I'm used to programming in C/C++ and I've created some dialog based windows apps. Recently, I've got an assignment at work to learn C# + WPF and its capabilities showing video. My company works with cameras and my job is to create an app to show their feed. Learning C# was fairly easy as many people say C# is easier than C++ but I struggle with WPF. A LOT.
For starters, I have a 10 second HD video converted to bitmaps frame by frame and I'm supposed to show them. I should test the performance when adding more videos (multiple cameras) and then look for other possibilities. The company used DirectShow before but it no longer meets the requirements as I was told (mainly user experience, videos flicker when resizing window and so on). I'm used to programming in loops and procedures and this event handling thing is a whole new approach for me and so far I don't like it (although it's great for creating beautiful GUI). I hate it when I don't understand the flow of an app (and I don't at the moment).. I just tried creating a simple project with one image control and after clicking a button, an infinite loop is supposed to cycle through 10 images displaying them in 0.5sec intervals. Actually, I want it to start immediately but I don't know where to put the loop (I mentioned my problem with understanding WPF app flow) so that's why I tried a method for button click. But after I clicked the button, my application just froze without updating the image.
After doing some research, I think I should use BackgroundWorker but I still have a long way to go (I'm studying Programming WPF from Sells and Griffiths and it's at the end of the book). Could someone give me a simple example? Just an app displaying 10 BMPs in an infinite loop. And to my second question - what are the other options of showing video in WPF?
Whoah, that was one exhausting post. Thanks in advance to anyone who bears with me and for any help.