I have this paint program and i'm having a very silly problem. I'm trying to set the paint area to west position using border layout but when i do that it doesn't show up when i run the program. if i set it in the center it shows up. everything works fine except that i need the paint area to be set west because something else needs to go in the center position. i know the answer is staring me in the face but i just cant figure it out. I put a comment in the code where the problem is. hope someone can help. thanks.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class PaintV1
{
public static void main(String[] args)
{
PaintWindowV1 frame = new PaintWindowV1();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.setVisible(true);
}
}
class PaintWindowV1 extends JFrame
{
public PaintWindowV1()
{
setTitle("Paint it");
setSize(1000, 600);
panel = new JPanel();
drawPad = new PadDrawV1();
//panel.setPreferredSize(new Dimension(32, 68));
//Creates a new container
Container content = this.getContentPane();
content.setLayout(new BorderLayout());
//sets the panel to the left, PadDrawV1 in the center
content.add(drawPad, BorderLayout.CENTER); //THE PROBLEM IS HERE! If you change this to BorderLayout.WEST or any position other than center drawpad wont show up.
content.add(panel, BorderLayout.EAST);
makeColorButton(Color.BLUE);
makeColorButton(Color.MAGENTA);
makeColorButton(Color.RED);
makeColorButton(Color.GREEN);
makeColorButton(Color.BLACK);
JButton clearButton = new JButton("Clear");
clearButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
drawPad.clear();
}
});
panel.add(clearButton);
}
/*
* makes a button that changes the color
* @param color the color used for the button
*/
public void makeColorButton(final Color color)
{
JButton tempButton = new JButton();
tempButton.setBackground(color);
tempButton.setPreferredSize(new Dimension(16, 16));
panel.add(tempButton);
tempButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
drawPad.changeColor(color);
}
});
}
private JPanel panel;
private PadDrawV1 drawPad;
}
class PadDrawV1 extends JComponent
{
//this is gonna be your image that you draw on
Image image;
//this is what we'll be using to draw on
Graphics2D graphics2D;
//these are gonna hold our mouse coordinates
int currentX, currentY, oldX, oldY;
public PadDrawV1()
{
setDoubleBuffered(false);
addMouseListener(new MouseAdapter()
{
//if the mouse is pressed it sets the oldX & oldY
//coordinates as the mouses x & y coordinates
public void mousePressed(MouseEvent e)
{
oldX = e.getX();
oldY = e.getY();
}
});
addMouseMotionListener(new MouseMotionAdapter()
{
public void mouseDragged(MouseEvent e)
{
currentX = e.getX();
currentY = e.getY();
graphics2D.drawLine(oldX, oldY, currentX, currentY);
repaint();
oldX = currentX;
oldY = currentY;
}
});
}
//this is the painting bit
//if it has nothing on it then
//it creates an image the size of the window
//sets the value of Graphics as the image
//sets the rendering
//runs the clear() method
//then it draws the image
public void paintComponent(Graphics g)
{
if(image == null)
{
image = createImage(getSize().width, getSize().height);
graphics2D = (Graphics2D)image.getGraphics();
graphics2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
clear();
}
g.drawImage(image, 0, 0, null);
}
public void clear()
{
graphics2D.setPaint(Color.white);
graphics2D.fillRect(0, 0, getSize().width, getSize().height);
graphics2D.setPaint(Color.black);
repaint();
}
public void changeColor(Color theColor)
{
graphics2D.setPaint(theColor);
repaint();
}
}