Hey ..
im doing a game project with sfml and i countered a small problem ,here is my code :
#include <SFML/Graphics.hpp>
#include <string>
#include <iostream>
using namespace std;
using namespace sf;
int main ()
{
sf::RenderWindow Window;
Window.create(sf::VideoMode(490, 485),"My First Sfml Game");
sf::Texture pTexture1;
sf::Sprite playerImage;
if(!pTexture1.loadFromFile("Data/dots.png"))
std::cout<<"error could not load player image"<<std::endl;
playerImage.setTexture(pTexture1);
sf::Texture pTexture2;
sf::Sprite lineImage;
if(!pTexture2.loadFromFile("Data/line.png"))
std::cout<<"error could not load player image"<<std::endl;
lineImage.setTexture(pTexture2);
int v;
while (Window. isOpen())
{
sf::Event event;
while (Window.pollEvent(event))
{
switch(event.type)
{
case sf::Event::Closed:
Window.close();
break;
case Event::KeyPressed:
if (event.key.code==Keyboard::Right)
lineImage.move(5,0);
else if (event.key.code==Keyboard::Left)
lineImage.move(-5,0);
else if (event.key.code==Keyboard::Up)
lineImage.move(0,-5);
else if (event.key.code==Keyboard::Down)
lineImage.move(0,5);
else if (event.key.code==Keyboard::Space)
lineImage.setRotation(90);
break;
case Event::KeyReleased:
if (event.key.code==Keyboard::Right)
lineImage.move(0,0);
else if (event.key.code==Keyboard::Left)
lineImage.move(-0,0);
else if (event.key.code==Keyboard::Up)
lineImage.move(0,-0);
else if (event.key.code==Keyboard::Down)
lineImage.move(0,0);
else if (event.key.code==Keyboard::Space)
lineImage.setRotation(90);
break;
}
if (event.type==Event::KeyReleased && event.key.code==Keyboard::Space)
lineImage.setRotation(180);
}
Window.draw(playerImage);
Window.draw(lineImage);
Window.display();
}
return 0;
}
Images in the code here : postimg.org/gallery/71ufmoi/da508bc3/
the problem is that i need to rotate the lineImage when i click the space but when i click space it rotate 90 then back again 90 !! i need to make it stable when i click space it rotate 90 then when i click space again it rotate 90 to the original !
and another problem .. i'm doing dots game so ,how can i make the logic of the line , so i can let it between two points when i hit enter ?
sorry for my bad English and any silly question , and thanks in advance ^^