hi everybody
this is my code below that i did so far for my assignment
i made a smiley but ,it s everywhere in my code ,and it s not so perfect i think
i need only 1 and big smiley in my pattern
i think i am missing something in my for loop
Anybody help, i will preciate
Thank you ..

#include "graphics.h"
#include <math.h>






int main()
{







   int pattern[16][16] = { { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,0,0,0,15,15,15,15,0,0,0,15,15,15,},
                              { 15,15,15,0,0,0,15,15,15,15,0,0,0,15,15,15,},
                              { 15,15,15,0,0,0,15,15,15,15,0,0,0,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                                { 15,15,15,15,0,15,15,15, 0,15,15,15,15,15,15,15,},
                                { 15,15,15,15,0,0,15,15,0,0,15,15,15,15,15,15,},
                                { 15,15,15,15,0,0,0,0,0,0,0,15,15,15,15,15,},
                                { 15,15,15,15,0,0,0,0,0,0,0,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},
                              { 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,},


                               };




  int gd, gm;
  gd=VGA; gm=VGAHI;
  initgraph(&gd, &gm, "");

    int row, column;


    for ( row = 50; row <= 400; row++ )

     for ( column = 50; column <= 400; column++ ){
        putpixel ( column, row, pattern[row %16][column %16] );


}




  getch();

  closegraph();
  return 0;
}

Please provide the source for your "graphics.h" and "graphics.c" (or .cpp).

thank you so much, is this enough ?
i am using code blocks with bgi graphics in windows

sorry for the delay

#ifndef __GRAPHICS_H__
#define __GRAPHICS_H__

#define far
#define huge
#define random(range) (rand() % (range))

#ifndef __COLORS
#define __COLORS

enum colors {
    BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, LIGHTGRAY, DARKGRAY,
    LIGHTBLUE, LIGHTGREEN, LIGHTCYAN, LIGHTRED, LIGHTMAGENTA, YELLOW, WHITE
};
#endif

extern int egerx,egery;
extern bool balgomb, jobbgomb;

#include <math.h>

#define integer(x) ((int)floor(x))
typedef struct {double x,y;} point2d;
typedef struct {double x,y,z;} point3d;


enum write_modes {
    COPY_PUT, XOR_PUT, OR_PUT, AND_PUT, NOT_PUT
};
enum line_styles {
    SOLID_LINE, DOTTED_LINE, CENTER_LINE, DASHED_LINE, USERBIT_LINE
};
enum fill_styles {
    EMPTY_FILL, SOLID_FILL, LINE_FILL, LTSLASH_FILL, SLASH_FILL, BKSLASH_FILL,
    LTBKSLASH_FILL, HATCH_FILL, XHATCH_FILL, INTERLEAVE_FILL, WIDE_DOT_FILL,
    CLOSE_DOT_FILL, USER_FILL
};
enum text_directions {
    HORIZ_DIR, VERT_DIR
};
enum font_types {
    DEFAULT_FONT, TRIPLEX_FONT, SMALL_FONT, SANSSERIF_FONT, GOTHIC_FONT
};

#define LEFT_TEXT                   0
#define CENTER_TEXT                 1
#define RIGHT_TEXT                  2
#define BOTTOM_TEXT                 0
#define TOP_TEXT                    2

#define NORM_WIDTH                  1
#define THICK_WIDTH                 3

#define DOTTEDLINE_LENGTH               2
#define CENTRELINE_LENGTH               4

#define USER_CHAR_SIZE                  0
#define MAXCOLORS                   15

#define CLIP_ON                     1
#define CLIP_OFF                    0

#define TOP_ON                      1
#define TOP_OFF                         0

enum graphics_errors {
    grOk = 0,
    grNoInitGraph = -1,
    grNotDetected = -2,
    grFileNotFound = -3,
    grInvalidDriver = -4,
    grNoLoadMem = -5,
    grNoScanMem = -6,
    grNoFloodMem = -7,
    grFontNotFound = -8,
    grNoFontMem = -9,
    grInvalidMode = -10,
    grError = -11,
    grIOerror = -12,
    grInvalidFont = -13,
    grInvalidFontNum = -14,
    grInvalidDeviceNum = -15,
    grInvalidVersion = -18
};


/* Graphics drivers constants, includes X11 which is particular to XBGI. */
#define DETECT                      0
#define CGA                     1
#define MCGA                        2
#define EGA                     3
#define EGA64                       4
#define EGAMONO                     5
#define IBM8514                     6
#define HERCMONO                    7
#define ATT400                      8
#define VGA                     9
#define PC3270                      10

/* Graphics modes constants. */
#define CGAC0                       0
#define CGAC1                       1
#define CGAC2                       2
#define CGAC3                       3
#define CGAHI                       4

#define MCGAC0                      0
#define MCGAC1                      1
#define MCGAC2                      2
#define MCGAC3                      3
#define MCGAMED                     4
#define MCGAHI                      5

#define EGALO                       0
#define EGAHI                       1

#define EGA64LO                     0
#define EGA64HI                     1

#define EGAMONOHI                   3

#define HERCMONOHI                  0

#define ATT400C0                    0
#define ATT400C1                    1
#define ATT400C2                    2
#define ATT400C3                    3
#define ATT400MED                   4
#define ATT400HI                    5

#define VGALO                       0
#define VGAMED                      1
#define VGAHI                       2
#define VGAMAX                                          3

#define PC3270HI                    0

#define IBM8514LO                   0
#define IBM8514HI                   1

typedef struct arccoordstype {
    int x;
    int y;
    int xstart;
    int ystart;
    int xend;
    int yend;
} arccoordstype;

typedef char fillpatterntype[8];

typedef struct fillsettingstype {
    int pattern;
    int color;
} fillsettingstype;

typedef struct linesettingstype {
    int linestyle;
    unsigned int upattern;
    int thickness;
} linesettingstype;

typedef struct palettetype {
    unsigned char size;
    signed char colors[16];
} palettetype;

typedef struct textsettingstype {
    int font;
    int direction;
    int charsize;
    int horiz;
    int vert;
} textsettingstype;

typedef struct viewporttype {
    int left;
    int top;
    int right;
    int bottom;
    int clip;
} viewporttype;


#ifndef NOT_USE_PROTOTYPES
#define PROTO(ARGS) ARGS
#else
#define PROTO(ARGS) ()
#endif

#if defined(__cplusplus)
extern "C" {
#endif

//
// Setting this variable to 0 increase speed of drawing but
// correct redraw is not possible. By default this variable is initialized by 1
//
extern int bgiemu_handle_redraw;

//
// Default mode choosed by WinBGI if DETECT value is specified for
// device parameter of initgraoh(). Default value is VGAMAX which
// cause creation of maximized window (resolution depends on display mode)
//
extern int bgiemu_default_mode;

void _graphfreemem PROTO((void *ptr, unsigned int size));
void* _graphgetmem PROTO((unsigned int size));
void arc PROTO((int, int, int, int, int));
void bar PROTO((int, int, int, int));
void bar3d PROTO((int, int, int, int, int, int));
void circle PROTO((int, int, int));
void cleardevice PROTO((void));
void clearviewport PROTO((void));
void closegraph PROTO((void));
void detectgraph PROTO((int *, int *));
void drawpoly PROTO((int, int *));
void ellipse PROTO((int, int, int, int, int, int));
void fillellipse PROTO((int, int, int, int));
void fillpoly PROTO((int, int *));
void floodfill PROTO((int, int, int));
void getarccoords PROTO((arccoordstype *));
void getaspectratio PROTO((int *, int *));
int getbkcolor PROTO((void));
int getcolor PROTO((void));
palettetype* getdefaultpalette PROTO((void));
char* getdrivername PROTO((void));
void getfillpattern PROTO((char const *));
void getfillsettings PROTO((fillsettingstype *));
int getgraphmode PROTO((void));
void getimage PROTO((int, int, int, int, void *));
void getlinesettings PROTO((linesettingstype *));
int getmaxcolor PROTO((void));
int getmaxmode PROTO((void));
int getmaxx PROTO((void));
int getmaxy PROTO((void));
char* getmodename PROTO((int));
void getmoderange PROTO((int, int *, int *));
void getpalette PROTO((palettetype *));
int getpalettesize PROTO((void));
unsigned int getpixel PROTO((int, int));
void gettextsettings PROTO((textsettingstype *));
void getviewsettings PROTO((viewporttype *));
int getx PROTO((void));
int gety PROTO((void));
void graphdefaults PROTO((void));
char* grapherrormsg PROTO((int));
int graphresult PROTO((void));
unsigned int imagesize PROTO((int, int, int, int));
void initgraph PROTO((int *, int *, char const *));
int installuserdriver PROTO((char const *, int *));
int installuserfont PROTO((char const *));
void line PROTO((int, int, int, int));
void linerel PROTO((int, int));
void lineto PROTO((int, int));
void moverel PROTO((int, int));
void moveto PROTO((int, int));
void outtext PROTO((char const *));
void outtextxy PROTO((int, int, char const *));
void pieslice PROTO((int, int, int, int, int));
void putimage PROTO((int, int, void *, int));
void putpixel PROTO((int, int, int));
void rectangle PROTO((int, int, int, int));
int registerbgidriver PROTO((void *));
int registerbgifont PROTO((void *));
void restorecrtmode PROTO((void));
void sector PROTO((int, int, int, int, int, int));
void setactivepage PROTO((int));
void setallpalette PROTO((palettetype *));
void setaspectratio PROTO((int, int));
void setbkcolor PROTO((int));
void setcolor PROTO((int));
void setfillpattern PROTO((char const *, int));
void setfillstyle PROTO((int, int));
unsigned int setgraphbufsize PROTO((unsigned int));
void setgraphmode PROTO((int));
void setlinestyle PROTO((int, unsigned int, int));
void setpalette PROTO((int, int));
void setrgbpalette PROTO((int, int, int, int));
void settextjustify PROTO((int, int));
void settextstyle PROTO((int, int, int));
void setusercharsize PROTO((int, int, int, int));
void setviewport PROTO((int, int, int, int, int));
void setvisualpage PROTO((int));
void setwritemode PROTO((int));
int textheight PROTO((char const *));
int textwidth PROTO((char const *));
int getch PROTO((void));
int kbhit PROTO((void));
void delay PROTO((unsigned msec));
void restorecrtmode PROTO((void));
int getactivepoint PROTO((point2d*, int , int ));
int getactivepoint3 PROTO((point3d*, int , int ));

#if defined(__cplusplus)
};
#endif

#endif
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