Hi I think this topic is beyond my lame python abbilities.
I hope the program can run, it is writen by using error messages until it worked.
I am using python 33.
I am trying to learn info on adding leading zeros to the output.(File & Windows)
I am not sure if the variable that produces output is a list or int sometimes I think it is both :)possibly the varible (g)
either way, I am lost and have tried different things all day.
So if you have any Idea THANKS!

Output of File:
No leading zeros

4 5 33 48 57 - 41
2 27 38 54 58 - 4
8 24 30 53 57 - 46
8 17 25 42 55 - 15
15 22 34 36 47 - 7

Desired output of File:
Leading zeros

04 05 33 48 57 - 41
02 27 38 54 58 - 04
08 24 30 53 57 - 46
08 17 25 42 55 - 15
15 22 34 36 47 - 07

from tkinter import*
import sys, random, tkinter 
ticket_price = 2
i=0
total = 0



def calculatetotals():
    valid = set('12345')
    ticket_entry = tik.get()
    if ticket_entry not in valid:
        print('We permit values in {}.'.format(valid))
        label4 = Label(aApp,text = 'We permit values in 1, 2, 3, 4 or 5!',fg = 'blue').grid(row=7,column=1)
    else:
        label4 = Label(aApp,text = '                                                                        ',fg = 'blue').grid(row=7,column=1)
        mytik=int(ticket_entry)
        total = mytik*ticket_price              
        Label(aApp,text= "You purchased:$%.2f \n" %  total).grid(row=7,column=1)      
        Label(aApp,text= "\nNumber Of Tckets: %.f\n" % mytik).grid(row=6,column=1)        
        Button(aApp,text="Click Here To Draw Your Tickets!",fg='blue',bg='white'\
               ,command = nextx).grid(row=8,column=1)        
aApp=Tk()                                                                                          
aApp.geometry('580x170+200+270')
aApp.title("LOTTO")
tik=StringVar()
label1 = Label(aApp,text = "Welcome To Lotto.",fg = 'blue')
label1.grid(row=0,column=2)
label2=Label(aApp,text="Tickets Are ${:.2f} Each.".format(ticket_price),fg='red')
label2.grid(row=1,column=1)
label3=Label(aApp,text="How Many Would You Like?",fg='black')
label3.grid(row=2,column=1)                                                                                                   
mytik = Entry(aApp,textvariable=tik)
mytik.grid(row=2,column=2)                                                                            
button1=Button(aApp,text="Your Purchse\nClick Here",fg='blue'\
               ,command=calculatetotals)
button1.grid(row=6,column=1)

def nextx():

             Button(aApp,text="Click Here to see the new winning number.",fg='lightgreen',bg='black'\
                    ,command = nextz).grid(row=8,column=1)
             ticket_entry = tik.get()
             #######################################
             # outputs to Window and File("C:\output.txt","a")
             #######################################
             i = 0           
             while i < int(ticket_entry):                   
               L = list(range(1,60))
               random.shuffle(L)                                            
               g = L[:5]
               g.sort()
               f = L[5:6]                                               
               drawing = '  '.join( ['  '.join(str(G)  for  G  in g),' -',str(f[0])])
               label5=tkinter.Label(app,text = drawing  ).pack(padx=1,pady=2)
               text_file = open("C:\output.txt","a")
               text_file.write('\n')
               text_file.write(drawing)
               text_file.close()                     
               i+=1
              #########################################
              # Finnished output to window and File
               #########################################
app=tkinter.Tk()
app.geometry('600x400+75+75')
app.title(string="     NUMBERS      ")    

Button(app, text="Quit", command=app.quit).pack()
def  nextz():    
                              Button(aApp,text='Push   again to  <Quit> : To see if you match Push <Compare> In The New Winning Number Window, '\
                                     ,fg='yellow',bg='black',command = quit).grid(row=8,column=1)                                   
                              L = list(range(1,60))
                              random.shuffle(L)
                              g = L[:5]
                              g.sort()
                              f = L[5:6]               
                              drawing = '  '.join( [' - '.join(str(G)  for  G  in g),'  -  ',str(f[0])])

                              aBpp=tkinter.Tk()
                              aBpp.geometry('200x100+705+705')
                              aBpp.title(string="Winning Number")
                              label6=tkinter.Label(aBpp,text = drawing).pack(padx=1,pady=2)                             
                              Button(aBpp, text="Compare", command=aBpp.quit).pack()                             
                              return

tkinter.mainloop()
app.mainloop()
aApp.mainloop()

Why are your indentations so odd?

Here is the code, reindented with tim peter's reindent (not sure it would work without python 2)

from tkinter import*
import sys, random, tkinter
ticket_price = 2
i=0
total = 0
def calculatetotals():
    valid = set('12345')
    ticket_entry = tik.get()
    if ticket_entry not in valid:
        print('We permit values in {}.'.format(valid))
        label4 = Label(aApp,text = 'We permit values in 1, 2, 3, 4 or 5!',fg = 'blue').grid(row=7,column=1)
    else:
        label4 = Label(aApp,text = '                                                                        ',fg = 'blue').grid(row=7,column=1)
        mytik=int(ticket_entry)
        total = mytik*ticket_price
        Label(aApp,text= "You purchased:$%.2f \n" %  total).grid(row=7,column=1)
        Label(aApp,text= "\nNumber Of Tckets: %.f\n" % mytik).grid(row=6,column=1)
        Button(aApp,text="Click Here To Draw Your Tickets!",fg='blue',bg='white'\
               ,command = nextx).grid(row=8,column=1)
aApp=Tk()
aApp.geometry('580x170+200+270')
aApp.title("LOTTO")
tik=StringVar()
label1 = Label(aApp,text = "Welcome To Lotto.",fg = 'blue')
label1.grid(row=0,column=2)
label2=Label(aApp,text="Tickets Are ${:.2f} Each.".format(ticket_price),fg='red')
label2.grid(row=1,column=1)
label3=Label(aApp,text="How Many Would You Like?",fg='black')
label3.grid(row=2,column=1)
mytik = Entry(aApp,textvariable=tik)
mytik.grid(row=2,column=2)
button1=Button(aApp,text="Your Purchse\nClick Here",fg='blue'\
               ,command=calculatetotals)
button1.grid(row=6,column=1)
def nextx():
    Button(aApp,text="Click Here to see the new winning number.",fg='lightgreen',bg='black'\
           ,command = nextz).grid(row=8,column=1)
    ticket_entry = tik.get()
    #######################################
    # outputs to Window and File("C:\output.txt","a")
    #######################################
    i = 0
    while i < int(ticket_entry):
        L = list(range(1,60))
        random.shuffle(L)
        g = L[:5]
        g.sort()
        f = L[5:6]
        drawing = '  '.join( ['  '.join(str(G)  for  G  in g),' -',str(f[0])])
        label5=tkinter.Label(app,text = drawing  ).pack(padx=1,pady=2)
        text_file = open("C:\output.txt","a")
        text_file.write('\n')
        text_file.write(drawing)
        text_file.close()
        i+=1
       #########################################
       # Finnished output to window and File
        #########################################
app=tkinter.Tk()
app.geometry('600x400+75+75')
app.title(string="     NUMBERS      ")
Button(app, text="Quit", command=app.quit).pack()
def  nextz():
    Button(aApp,text='Push   again to  <Quit> : To see if you match Push <Compare> In The New Winning Number Window, '\
           ,fg='yellow',bg='black',command = quit).grid(row=8,column=1)
    L = list(range(1,60))
    random.shuffle(L)
    g = L[:5]
    g.sort()
    f = L[5:6]
    drawing = '  '.join( [' - '.join(str(G)  for  G  in g),'  -  ',str(f[0])])
    aBpp=tkinter.Tk()
    aBpp.geometry('200x100+705+705')
    aBpp.title(string="Winning Number")
    label6=tkinter.Label(aBpp,text = drawing).pack(padx=1,pady=2)
    Button(aBpp, text="Compare", command=aBpp.quit).pack()
    return
tkinter.mainloop()
app.mainloop()
aApp.mainloop()

Here is a way to produce a string with leading zeros:

>>> "{:0>1}".format(5)
'5'
>>> "{:0>2}".format(5)
'05'
>>> "{:0>3}".format(5)
'005'

Use 4 space characters and no tab to indent python code.

OK I understand "{:0>2}".format(5)
'05' but i can't find a place in the program to put it.
or I am not sure it will work with a list.

At line 49 (in my version), replace str() with zstr() and define

def zstr(ob, width = 2):
    return '{x:0>{width}s}'.format(x = str(ob), width = width)

OK I understand "{:0>2}".format(5)
'05' but i can't find a place in the program to put it.
or I am not sure it will work with a list.
since drawing = 4 26 31 38 39 and f= 5
and g = [4, 26, 31, 38, 39] and f=[5] in this example.
You think I need some string formatting functions?

format(5)

As I said above, use

        drawing = '  '.join( ['  '.join(zstr(G)  for  G  in g),' -',zstr(f[0])])

and the above function zstr().

nevermind i don't understand anything at all
like this

drawing = ' '.join( [' '.join(zstr(G) for G in g),' -',str(f[0])])
label5=tkinter.Label(app,text = drawing ).pack(padx=1,pady=2)
text_file = open("C:\output.txt","a")
text_file.write('\n')
text_file.write(drawing)
text_file.close()
i+=1

def zstr(ob, width = 2):
 drawing = ' '.join( [' '.join(zstr(G) for G in g),' -',zstr(f[0])])
label5=tkinter.Label(app,text = drawing ).pack(padx=1,pady=2)
text_file = open("C:\output.txt","a")
text_file.write('\n')
text_file.write(drawing)
text_file.close()
i+=1

Iam tatal lost in this

zstr does not change to violet color is this a python33 thing?

Here is the complete code

from tkinter import*
import sys, random, tkinter
ticket_price = 2
i=0
total = 0
def calculatetotals():
    valid = set('12345')
    ticket_entry = tik.get()
    if ticket_entry not in valid:
        print('We permit values in {}.'.format(valid))
        label4 = Label(aApp,text = 'We permit values in 1, 2, 3, 4 or 5!',fg = 'blue').grid(row=7,column=1)
    else:
        label4 = Label(aApp,text = '                                                                        ',fg = 'blue').grid(row=7,column=1)
        mytik=int(ticket_entry)
        total = mytik*ticket_price
        Label(aApp,text= "You purchased:$%.2f \n" %  total).grid(row=7,column=1)
        Label(aApp,text= "\nNumber Of Tckets: %.f\n" % mytik).grid(row=6,column=1)
        Button(aApp,text="Click Here To Draw Your Tickets!",fg='blue',bg='white'\
               ,command = nextx).grid(row=8,column=1)
aApp=Tk()
aApp.geometry('580x170+200+270')
aApp.title("LOTTO")
tik=StringVar()
label1 = Label(aApp,text = "Welcome To Lotto.",fg = 'blue')
label1.grid(row=0,column=2)
label2=Label(aApp,text="Tickets Are ${:.2f} Each.".format(ticket_price),fg='red')
label2.grid(row=1,column=1)
label3=Label(aApp,text="How Many Would You Like?",fg='black')
label3.grid(row=2,column=1)
mytik = Entry(aApp,textvariable=tik)
mytik.grid(row=2,column=2)
button1=Button(aApp,text="Your Purchse\nClick Here",fg='blue'\
               ,command=calculatetotals)
button1.grid(row=6,column=1)
def nextx():
    Button(aApp,text="Click Here to see the new winning number.",fg='lightgreen',bg='black'\
           ,command = nextz).grid(row=8,column=1)
    ticket_entry = tik.get()
    #######################################
    # outputs to Window and File("C:\output.txt","a")
    #######################################
    i = 0
    while i < int(ticket_entry):
        L = list(range(1,60))
        random.shuffle(L)
        g = L[:5]
        g.sort()
        f = L[5:6]
        drawing = '  '.join( ['  '.join(zstr(G)  for  G  in g),' -',zstr(f[0])])
        label5=tkinter.Label(app,text = drawing  ).pack(padx=1,pady=2)
        text_file = open("C:\output.txt","a")
        text_file.write('\n')
        text_file.write(drawing)
        text_file.close()
        i+=1
       #########################################
       # Finnished output to window and File
        #########################################
app=tkinter.Tk()
app.geometry('600x400+75+75')
app.title(string="     NUMBERS      ")
Button(app, text="Quit", command=app.quit).pack()
def  nextz():
    Button(aApp,text='Push   again to  <Quit> : To see if you match Push <Compare> In The New Winning Number Window, '\
           ,fg='yellow',bg='black',command = quit).grid(row=8,column=1)
    L = list(range(1,60))
    random.shuffle(L)
    g = L[:5]
    g.sort()
    f = L[5:6]
    drawing = '  '.join( [' - '.join(str(G)  for  G  in g),'  -  ',str(f[0])])
    aBpp=tkinter.Tk()
    aBpp.geometry('200x100+705+705')
    aBpp.title(string="Winning Number")
    label6=tkinter.Label(aBpp,text = drawing).pack(padx=1,pady=2)
    Button(aBpp, text="Compare", command=aBpp.quit).pack()
    return
def zstr(ob, width = 2):
    return '{x:0>{width}s}'.format(x = str(ob), width = width)
tkinter.mainloop()
app.mainloop()
aApp.mainloop()

Is this what you mean at number 49.?

 drawing = '  '.join( ['  '.join(zstr(G)  for  G  in g),' -',zstr(f[0])])

I'm not sure where this goes also:
Does it go inside the while loop at 43.
and does anything go between def & return?

def zstr(ob, width = 2):
#
#
return '{x:0>{width}s}'.format(x = str(ob), width = width) 

Ok I will try it your way
thanks so much i hope this works

I ran the code and all it does is go here How are you running this?

>>> ================= RESTART =================
>>> 
>>> 

ok nevermind the above it worked on another copy with your changes
Thank so much!

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