I need a program that takes my btnChicken_Click event (when being clicked) and save it as a variable.
I know my programs trash but really need it.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Fatfood
{
public partial class Form1 : Form
{
string a = "1pc ChickenJoy";
string b = "1 Burger";
string c = "1 Fries";
string d = "1pc BurgerStake";
string z = "1 CokeFloat";
string f = "1 Pie";
string g = "1 MilkTea";
string h = "1 Sundae";
public Form1()
{
InitializeComponent();
}
private void btnChicken_Click(object sender, EventArgs e)
{
Items.Items.Add(a);
}
private void btnRemoveChicken_Click(object sender, EventArgs e)
{
Items.Items.Remove(b);
}
private void btnBurger_Click(object sender, EventArgs e)
{
Items.Items.Add(b);
}
private void btnRemoveBurger_Click(object sender, EventArgs e)
{
Items.Items.Remove(b);
}
private void btnFries_Click(object sender, EventArgs e)
{
Items.Items.Add(c);
}
private void btnRemoveFries_Click(object sender, EventArgs e)
{
Items.Items.Remove(c);
}
private void pictureBox8_Click(object sender, EventArgs e)
{
}
private void pictureBox2_Click(object sender, EventArgs e)
{
}
private void btnSundae_Click(object sender, EventArgs e)
{
Items.Items.Add(h);
}
private void btnMilkTea_Click(object sender, EventArgs e)
{
Items.Items.Add(g);
}
private void btnPie_Click(object sender, EventArgs e)
{
Items.Items.Add(f);
}
private void btnFloat_Click(object sender, EventArgs e)
{
Items.Items.Add(z);
}
private void btnBurgerStake_Click(object sender, EventArgs e)
{
Items.Items.Add(d);
}
private void pictureBox5_Click(object sender, EventArgs e)
{
}
private void pictureBox6_Click(object sender, EventArgs e)
{
}
private void pictureBox7_Click(object sender, EventArgs e)
{
}
private void pictureBox3_Click(object sender, EventArgs e)
{
}
private void pictureBox4_Click(object sender, EventArgs e)
{
}
private void pictureBox1_Click(object sender, EventArgs e)
{
}
private void btnRemoveStake_Click(object sender, EventArgs e)
{
Items.Items.Remove(d);
}
private void btnRemoveFloat_Click(object sender, EventArgs e)
{
Items.Items.Remove(z);
}
private void btnRemovePie_Click(object sender, EventArgs e)
{
Items.Items.Remove(f);
}
private void btnRemoveTea_Click(object sender, EventArgs e)
{
Items.Items.Remove(g);
}
private void btnRemoveSundae_Click(object sender, EventArgs e)
{
Items.Items.Remove(h);
}
private void Items_SelectedIndexChanged(object sender, EventArgs e)
{
}
private void btnTotal_Click(object sender, EventArgs e)
{
}
private void Total_SelectedIndexChanged(object sender, EventArgs e)
{
}
//________________________//
}
}