I am using debian linux and I cannot seem to get sdl_ttf working. It compiles fine but the program quits due to error checking in the code. It returns false at the ttf_init() part. Do not know if this makes a difference but I got sdl and ttf via apt.
Heres my compilation command :
g++ lesson07.cpp -o test -lSDL -lSDL_image -lSDL_ttf -lfreetype
heres my code (actually its a tutorials code. I do not claim that I made it or whatever)
/*This source code copyrighted by Lazy Foo' Productions (2004-2007) and may not be redestributed without written permission.*/
//The headers
#include "SDL/SDL.h"
#include "SDL/SDL_image.h"
#include "SDL/SDL_ttf.h"
#include <string>
//Screen attributes
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
const int SCREEN_BPP = 32;
//The surfaces
SDL_Surface *background = NULL;
SDL_Surface *message = NULL;
SDL_Surface *screen = NULL;
//The event structure
SDL_Event event;
//The font that's going to be used
TTF_Font *font = NULL;
//The color of the font
SDL_Color textColor = { 255, 255, 255 };
SDL_Surface *load_image( std::string filename )
{
//The image that's loaded
SDL_Surface* loadedImage = NULL;
//The optimized surface that will be used
SDL_Surface* optimizedImage = NULL;
//Load the image
loadedImage = IMG_Load( filename.c_str() );
//If the image loaded
if( loadedImage != NULL )
{
//Create an optimized surface
optimizedImage = SDL_DisplayFormat( loadedImage );
//Free the old surface
SDL_FreeSurface( loadedImage );
//If the surface was optimized
if( optimizedImage != NULL )
{
//Color key surface
SDL_SetColorKey( optimizedImage, SDL_RLEACCEL | SDL_SRCCOLORKEY, SDL_MapRGB( optimizedImage->format, 0, 0xFF, 0xFF ) );
}
}
//Return the optimized surface
return optimizedImage;
}
void apply_surface( int x, int y, SDL_Surface* source, SDL_Surface* destination, SDL_Rect* clip = NULL )
{
//Holds offsets
SDL_Rect offset;
//Get offsets
offset.x = x;
offset.y = y;
//Blit
SDL_BlitSurface( source, clip, destination, &offset );
}
bool init()
{
//Initialize all SDL subsystems
if( SDL_Init( SDL_INIT_EVERYTHING ) == -1 )
{
return false;
}
//Set up the screen
screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE );
//If there was in error in setting up the screen
if( screen == NULL )
{
return false;
}
//Initialize SDL_ttf
if( TTF_Init() == -1 )
{
return false;
}
//Set the window caption
SDL_WM_SetCaption( "TTF Test", NULL );
//If everything initialized fine
return true;
}
bool load_files()
{
//Load the background image
background = load_image( "background.png" );
//Open the font
font = TTF_OpenFont( "lazy.ttf", 28 );
//If there was a problem in loading the background
if( background == NULL )
{
return false;
}
//If there was an error in loading the font
if( font == NULL )
{
return false;
}
//If everything loaded fine
return true;
}
void clean_up()
{
//Free the surfaces
SDL_FreeSurface( background );
SDL_FreeSurface( message );
//Close the font that was used
TTF_CloseFont( font );
//Quit SDL_ttf
TTF_Quit();
//Quit SDL
SDL_Quit();
}
int main( int argc, char* args[] )
{
//Quit flag
bool quit = false;
//Initialize
if( init() == false )
{
return 1;
}
//Load the files
if( load_files() == false )
{
return 1;
}
//Render the text
message = TTF_RenderText_Solid( font, "The quick brown fox jumps over the lazy hound", textColor );
//If there was an error in rendering the text
if( message == NULL )
{
return 1;
}
//Apply the images to the screen
apply_surface( 0, 0, background, screen );
apply_surface( 0, 200, message, screen );
//Update the screen
if( SDL_Flip( screen ) == -1 )
{
return 1;
}
//While the user hasn't quit
while( quit == false )
{
//While there's events to handle
while( SDL_PollEvent( &event ) )
{
//If the user has Xed out the window
if( event.type == SDL_QUIT )
{
//Quit the program
quit = true;
}
}
}
//Free surfaces and font then quit SDL_ttf and SDL
clean_up();
return 0;
}