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Hi All, I am looking for a design approach to implement TCP socket server which is going to serve requests based on multiple ports. (1) port1 : dedicated for video streaming (2) port 2: dedicated for audio streaming (3) port 3: dedicated for data streaming. In above scenario do i … | |
I am developing Client-Server application in C++ using Qt framework, but the clients can be android phones and computers(Qt client app) Now i'm having troubles to handle Reception of data on the server side; the server is not receiving data properly. First, I got things working nicely between the server(Qt … | |
Hello All; I want to display logs in the following format as below:- XY,1,1114,ABCDEF,d1744783-0681-4f0c-adee-83277f5e4b85:286,192.168.33.211\n where:- XY is servername. ABCDE:- UserName. I want to display this specific log from the multiple logs of different server with different name. How to do that using threads ?? | |
Hello, I am currently trying to use boost asio for IPC. I ran into 2 strange issues: 1) when using the acceptor class, when I bring my process up, I get the error 'Already open' when trying to listen. The port I am trying to bind to is definitely not … | |
Hi there, I was wondering if anyone could help me, I’m trying to send various packets of data over network via UDP. I’m using the sendto() function in winsock2. I’m trying to send different data types over UDP, for example; I have positional data such as: int time; float LAT; … | |
> this is my udp server code #include<iostream> #include<arpa/inet.h> #include<unistd.h> #include<sys/socket.h> #include<sys/types.h> #include<stdio.h> #include<string.h> #include<stdlib.h> using namespace std; void error( char *msg) { perror(msg); exit(EXIT_FAILURE); } int main() { int sockfd; sockfd = socket(AF_INET,SOCK_DGRAM,0); struct sockaddr_in serv,client; serv.sin_family = AF_INET; serv.sin_port = htons(53000); serv.sin_addr.s_addr = INADDR_ANY; char buffer[256]; socklen_t l … | |
this is my server code i want to receive more than 1000000 bytes ,so the data should be splited into many packets so i use loop to receive all data ,if i use like this server always wait for client even client sent all data to server ,my messsage is … | |
In a client server program ... generally when the server goes down the client on executing the send command 2 times returns a SIGPIPE signal . I want to know y this happens. The client must recieve sigpipe immediately when it sends a message after the socket connection is broken … | |
Hi all, I'm working on a C++ app that needs to communicate with a server. I was wondering if it would be possible to use Java for the Server, and C++ for the Client. I'm assuming it should work (without the use of JNI) because TCP packets are TCP packets, … | |
I've trawled the internet searchiing for an explaination on how to do this. I'm working on an assignment and we are told to "transmit a whole object to the server". As far as I know, the send function of winsock2 only allows you to send data of type char, so … | |
Hi, I've got two programs (client and server) using sockets. The program are working fine if I set the client IP to local host (127.0.0.1) or the LAN IP (192.168.0.3), but can't connect if the IP is set to external Internet IP (92.24.xxx.xxx). Anyone have an ideea, please? Thanks! |