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Does anyone know of any open source libraries that provide a simple grid (2d matrix) structure- for simple game navigation? I am running into a lot of problems with the one I created for my ai project and it would be nice to have something reliable to work with. Thanks! | |
Hi, I am trying to implement a non_recursive version (bottom-up) of mergeSort. When I compile my code, however, my x-code brings up numerous errors that have to do with some files that I did not think I was messing with (stl_algo.h, and stl_algobase.h, and stl_iterator_base_types.h) -I will attach a picture … | |
I am creating a program that involves a simple agent navigating a grid world to discover food. I am having trouble creating a unique class for the agent (which contains data members that represent its perception of the world - direction of the smell of the food, a visual 5x7 … |