A twin brother???
http://code.activestate.com/recipes/496778-binary-converter10/
def __init__(self, title='Console Application Menu', size=(80, 25), border='#', log_title='Log Output:'):
"""The class initialization takes as optional arguments:
- title: title text of the menu
- size: the size in characteres of the console window menu
- border: character to be printed as border for the menu and dialogs
- log_title: title text of the log window"""
You change the
border='#'
to
border='='
in there. If you read the comments it gets pretty clear.
Hope I helped. Cheers and Happy Coding
P.S.: I'm back. =D
I'm new ot twisted, but thats all I was able by now to extract as peer info.
But, your implementation does'nt seem right to me.
I'll take a look into twisted, I think I'll write something, meanwhile...
from twisted.protocols.basic import LineOnlyReceiver
from twisted.internet import reactor
from twisted.internet.protocol import ServerFactory
import time
class ChatConnection(LineOnlyReceiver):
def __init__(self):
self.hostlist = []
self.hostname = ""
self.master = ""
def sendLine(self, line):
self.transport.write(line + '\n')
def print_time(self):
return time.strftime("[%H:%M] ", time.localtime(time.time()))
def name(self):
self.nick = self.transport.getPeer()
return ' '.join([str(item) for item in self.nick])
def connectionMade(self):
print self.print_time() + "New connection from " + self.name()
if self.name == self.hostname:
self.master = self.transport.getPeer().host
else:
self.factory.IDandIP[self.name] = self.transport.getPeer().host
self.hostlist.append(self.name())
def connectionLost(self, reason):
print self.print_time() + "Connection lost by", self.name()
del self.factory.IDandIP[self.name]
self.hostlist.remove(self.name())
def lineReceived(self, line):
if line == "/list":
self.sendLine(self.print_time() + "Online users: \n\t" + str(self.hostlist))
if line[:6] == "zombie":
self.master.sendLine(line[:6])
else:
ID = line.split(" : ")[0]
if ID in self.hostlist:
self.IDandIP[ID].sendLine(line)
class Chat(ServerFactory):
protocol = ChatConnection
def __init__(self):
self.IDandIP = {}
print "Waiting connection from clients..."
main = Chat()
reactor.listenTCP(8000, main)
reactor.run()
Cheers and Happy coding
I can't see the problem, and it's working good.
Maybe IDLE? Maybe version of the pygame you use?
Cheers and Happy coding
Your import concept mate is totally wrong. You should read a good python tutorial.
Back to the code, something like
self.image_list = []
def addImage(self, imageName):
try:
newImageData = {}
im = Image.open(imageName)
data = im.getdata()
width, height = im.size
self.image_list.append(imageName)
except IOError:
showerror( "File Error", "The selected file could either opened or converted." )
return
newImageData['im'] = im
newImageData['data'] = data
newImageData['width'] = width
newImageData['height'] = height
newImageData['id'] = -1
newImageData['contours'] = []
newImageData['dots'] = []
newImageData['landmarks'] = []
newImageData['linewidth'] = 1
newImageData['linelength'] = 20
newImageData['stack'] = self.getCurrentStack()
self.imageInfo.append(newImageData)
You can then use the image_list something like...
for image in self.image_list:
...
Cheers and Happy coding
First wrap your code with Code-tags. You can do it easilly by selecting your code and clicking the code button.
And that code is useless mate. I mean you to show the code you use to open them.
And imports are done at the beginning of the script and never inside a function.
Cheers and Happy coding
The usage is
SetGridCursor(self, row, col)
, so why collumn -1 on your code mate?
self.SpeciesGrid.SetGridCursor(ind, -1)
Cheers and Happy coding
class SpeciesGrid(wx.Frame):
self.EnglishNameList = ['Great Tit','Marsh Tit','Coal Tot','Crested Tit']
Your code defines EnglishNameList as a attribute of the SpeciesGrid class, so you must change the
self.EnglishNameList
on the SearchDlg class by something like
SpeciesGrid.EnglishNameList
.
Cheers and Happy coding
Sorry mate, now I got it! :D
I made consfusion, the country I'm in now has a provider named 'Telnet', and I just stupidlly thought you were talking about it. I'm very sorry.
I'll take a look.
Cheers and Happy coding
1 - I mean that if you use subprocess, you don't have to edit or prepare the scripts, you can just load them as they are and redirect the output, with logging the scripts must be prepared to use the module and make the output.
2 - Yes you can make the two, it's a mather of implementation.
Cheers and Happy coding
You can create a script, wich loads your scripts with subprocess, and then you can redirect the output, like this you won't need to adjust the scripts.
More than that, you can write a module or use logging as told, but for that you must adjust your acripts to.
Cheers and Happy coding
Cheers and Happy coding
Add '\n' in each write.
Cheers and Happy coding
You don't need to display them, if you maintain a list of the image objects open, you can easilly save them all in a nice loop.
Show a example of what you mean, I'll help you.
Cheers and Happy coding
Wait, this is the server code, right?
How do you connect to it?
Cheers and Happy coding
Only the print implementation.
You can do
from __future__ import print_function
and keep the 3.x print style.
Cheers and Happy coding
You are write, just not implementing good.
Because as you say, if you don't escape the '.' it will match any simbol, and so...
re.search('[0-9][0-9][0-9].','1234atxt')
will work. But as you 'escaped' it using the '\' it matchs the '.'.
Cheers and happy coding
What you mean? Like clipboard access? Or a internal function?
Copy to variable and write the variable to the widget maybe?
Cheers and Happy coding
It seems to work here...
import re
print re.findall('[0-9][0-9][0-9]\.', '1234_.txt')
print
print re.findall('[0-9][0-9][0-9]\.', '1234.txt')
Can you explain what's not working.
Cheers and Happy coding
The distance between vectors, presuming you have vector A and B with two coordinates x and y, is:
sqrt(((Ax - Bx) ** 2) + ((Ay - By) ** 2))
The from_points function pass the values to the __init__ by the cls variable, and not the other way around.
When you call 'AB = Vector2.from_points(A, B)' it will pass the 'A' and 'B' tuples to the 'from_points' function that will calculate and pass then the result to the class __init__ function.
Cheers and Happy coding
You want all the output in text file, or only the error output?
Wich OS? Are you using GUI?
Cheers and Happy coding
This should be faster.
lines = [line for line in tx.readlines(2000000)]
Cheers and Happy coding
I've installed twisted mate.
Do you have client code? Can you post it, or PM it to me?
Cheers and Happy coding
And like this?
def name(self):
connector = self.transport.connector
return connector.getDestination()
I'll install twisted to take a look.
Cheers and Happy coding
Something like this...
f_in = open('file.csv')
lines = f_in.readlines()[1:]
fields = [item for item in lines.split(',')]
selected = []
for field in fields:
selected.append((field[4], field[6]))
It will need adjusting...
Cheers and Happy coding
Wheres your code?
Wich methods have you tryed to?
Wich are the errors?
Cheers and Happy coding
@staticmethod returns a static method for function.
@classmethod returns a class method for function.
The classmethod is called with the 'cls' argument as first argument and it represents the class.
It's called when you create a class object and will serve as constructor for the class.
At line 13 it will pass the data from the 'from_points()' function to the class.
And when the class object 'AB' is called to be printed the '__str__' function is called.
Hope that helps...
Cheers and Happy coding
How about showing some code??
Anyway the getDestination() should retrieve you the hostname.
Try something like...
peer = self.transport.getPeer()
nick = peer.getDestination()
Cheers and Happy coding
Something like...
self.transport.getDestination()
Cheers and Happy coding
doffing81, theres no need to hardcode the 5 deals.
def deal():
"""this function deals the cards individually to each hand"""
for i in range(5):
self.append(deck.pop(0)) #pop(0) grabs the first card/item in list
p2.append(deck.pop(0)) #pop() would grab last...I believe
p3.append(deck.pop(0))
p4.append(deck.pop(0))
Cheers and Happy coding
Here it is. Now it works.
class Rectangle:
def __init__(self, length = 1, width = 1):
self.set_length(length)
self.set_width(width)
##Setters to float
def set_length(self, length):
length = float(length)
try:
if 0.0 < length < 20.0:
print "Value is in range. You may continute."
self._length = length
else:
raise ValueError
except ValueError:
print "Value must be between 0.0 and 20.0"
def set_width(self, width):
width = float(width)
try:
if 0.0 < width < 20.0:
print "Value is in range. You may continute."
self._width = width
else:
raise ValueError
except ValueError:
print "Value must be between 0.0 and 20.0"
##Getters
def get_length(self):
return self._length
def get_width(self):
return self._width
##Get perimeter and area
def perimeter(self):
return 2 * self._length + 2 * self._width
def area(self):
return self._length * self._width
Cheers and Happy coding
The error message, and not the error type, were of great help.
And a code usage sample also
And wheres line 95?
Cheers and Happy coding
You can also tweak it to don't show the process window.
If on windows it would get like this.
exec_command = subprocess.Popen(command, stdout=subprocess.PIPE, creationflags=0x08000000)
Cheers and Happy coding
Or
Hands.hasFlush()
for outside the class Hands, or
self.hasFlush()
if it's inside the class that defines hasFlush().
Cheers and Happy coding
what are you trying to do? A folder creation?
os.makedirs('c:\\foo\\bar')
Look here.
Cheers and Happy coding
Like this I believe...
#!/usr/bin/python
import socket
import subprocess
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
host = socket.gethostname()
port = 1234
sock.bind((host,port))
while True:
command, addr = sock.recvfrom(1024)
if len(command) > 0:
print("Received ", command, " command from ", addr)
exec_command = subprocess.Popen(command, stdout=subprocess.PIPE)
print(exec_command.stdout.read())
sock.close()
Cheers and Happy coding
Thanks for the enlightement mate.
Cheers and Happy coding
ask grade exam a
ask grade exam b
ask homework
90 = (needed*0.35) - (a*0.25) - (b*0.25) - (homework*0.15)
Cheers and Happy coding
Yeah, you need do read a litle bit before jumping into it, trying is good, but research also.
Cheers and Happy coding
Faster...
from itertools import combinations
import time
list1 = [18, 20, 53, 86, 91, 3, 13, 88, 4, 31, 21, 66, 66, 93, 14, 2, 67, 56, 46, 2]
int1 = 816
duplicates = True
print 'List:', ', '.join([str(i) for i in list1])
if not duplicates:
list1 = list(set(list1))
list1 = [item for item in sorted(list1) if (item + min(list1)) <= int1]
print 'Clean List:', ', '.join([str(i) for i in list1])
def min_list(x, mlist):
m, rest = divmod(x, max(mlist))
if rest:
return m + 1
else:
return m
def max_list(x, mlist):
m, rest = divmod(x, min(mlist))
if not rest:
return m - 1
else:
return m
def subsets(nlist, wanted, min_list_size, max_list_size):
for s in range(min_list_size, max_list_size + 1):
for item in combinations(nlist, s):
if sum(item) == int1:
yield item
t1 = time.clock()
valid_sums = []
for valid in subsets(list1, int1, min_list(int1, list1), max_list(int1, list1)):
valid_sums.append(valid)
t2 = time.clock()
print 'Subsets took %0.3f ms' % ((t2 - t1) * 1000.0)
print '%s is the sum of %s subsets' % (int1, len(valid_sums))
for sums in valid_sums:
print '%s is the sum of %s' % (int1, ', '.join([str(i) for i in sums]))
Cheers and Happy coding
Already had similar problems, we try to keep the names neat, but as it adds the script path to the syspath, it replaces the modules if we have files with the same name.
It can be cool depending of the situations. :D
Cheers and Happy coding
Mate change your script filename, it's replacing the module.
Your script named unittest.py, it's replacing the module file.
Cheers and Happy coding
???
Does yours outputs like this mate?
>>> import unittest
>>> dir (unittest)
['FunctionTestCase', 'TestCase', 'TestLoader', 'TestProgram', 'TestResult', 'TestSuite', 'TextTestRunner', '_CmpToKey', '_TextTestResult', '_WritelnDecorator', '__all__', '__author__', '__builtins__', '__doc__', '__email__', '__file__', '__metaclass__', '__name__', '__package__', '__unittest', '__version__', '_makeLoader', '_strclass', 'defaultTestLoader', 'findTestCases', 'getTestCaseNames', 'main', 'makeSuite', 'os', 'sys', 'time', 'traceback', 'types']
>>> print unittest.TestCase
<class 'unittest.TestCase'>
EDIT:
Mate change your script filename, it's replacing the module.
Cheers and Happy coding
The print, one place is enough.
Cheers and Happy coding
My version was written taking in count that no duplicates were used. Line 9 makes it pretty clear.
I can do a quick mod do accept duplicates.
I'll be back :D
Cheers and Happy coding
EDIT:
from itertools import combinations
import time
list1 = [18, 20, 53, 86, 91, 3, 13, 88, 4, 31, 21, 66, 66, 93, 14, 2, 67, 56, 46, 2]
int1 = 816
duplicates = True
print 'List:', ', '.join([str(i) for i in list1])
if not duplicates:
list1 = list(set(list1))
list1 = [item for item in sorted(list1) if (item + min(list1)) <= int1]
print 'Clean List:', ', '.join([str(i) for i in list1])
subsets_list = []
def min_list(x, mlist):
m, rest = divmod(x, max(mlist))
if rest:
return m + 1
else:
return m
def max_list(x, mlist):
m, rest = divmod(x, min(mlist))
if not rest:
return m - 1
else:
return m
def subsets(nlist, wanted, min_list_size, max_list_size):
for s in range(min_list_size, max_list_size + 1):
if not duplicates:
rlist = [item for item in nlist if item >= (wanted / len(nlist))]
nlist = rlist
for item in combinations(nlist, s):
subsets_list.append(item)
t1 = time.clock()
subsets(list1, int1, min_list(int1, list1), max_list(int1, list1))
t2 = time.clock()
print 'Subsets took %0.3f ms to calculate %s subsets' % ((t2 - t1) * 1000.0, len(subsets_list))
valid_sums = [item for item in subsets_list if sum(item) == int1]
print '%s is the sum of %s subsets' % (int1, len(valid_sums))
for sums in valid_sums:
print '%s is the sum of %s' % (int1, ', …
The if statements are no repeated, theres one if for each sprite.
The if of line 42 moves the second sprite (x2) every 5 frames, or being said every 5 movements of the first sprite (x1)
The frame counter is incremented on line 52.
Cheers and Happy coding