Hi all this is my code :-
import pygame
from pygame.locals import *
from sys import exit
from random import *
pygame.init()
screen = pygame.display.set_mode((640, 480), 0, 32)
while True:
for event in pygame.event.get():
if event.type == QUIT:
exit()
screen.lock()
for count in range(10):
random_color = (randint(0,255), randint(0,255), randint(0,255))
random_pos = (randint(0,639), randint(0,479))
random_size = (639-randint(random_pos[0],639), 479-randint (random_pos[1],479))
pygame.draw.rect(screen, random_color, Rect(random_pos, random_size))
screen.unlock()
pygame.display.update()
What am I doing wrong to make the pygame window not quit properly?
This is from a book.