Hello there!
I am making games with C++ and SDL, and I want to make procedurally generated tiles, so I'll get an "infinite" -so to say- game world.
Though I have no idea how I would approach this. I have basic knowledge of what I need to know to create this game but this is a problem I can not solve myself.
If you have any ideas how this would be achieved, please tell me! :)
Thanks!