hi
first i apologise if this is not the place to post this thread. :)
Is it possible to create a couronne game like the one in minilip : http://www.miniclip.com/couronnedeluxe/index.htm using c++ or any other programming language as java etc.
thanx
hi
first i apologise if this is not the place to post this thread. :)
Is it possible to create a couronne game like the one in minilip : http://www.miniclip.com/couronnedeluxe/index.htm using c++ or any other programming language as java etc.
thanx
For : building a small 2D arcade/puzzle title like the one you referenced is less about a single language and more about three choices you make up front — target platform, how much low-level control you want, and how quickly you need a playable prototype. and were right to point out that many languages can do the job; the practical question is which workflow fits your goals.
Typical, practical paths to finish a simple game quickly:
A compact development checklist to get from idea to playable prototype:
Cautions: browser-era technologies changed — plugins like Flash are deprecated — so pick modern targets. Also remember art, sound, and level design often take as long as the code. If you list which platform you want (desktop, web, mobile) and how complex the physics/AI must be, a more focused stack and starter checklist can be suggested.
Jump to Post— bops 1yea it is possible to make games in almost any programming languages, it all just depends on what you want, quite a lot of internet games are made using java i think. But programming languages are very powerful, you can do almost anything with them
Ofcourse it's possible, why wouldn't it be.
yea it is possible to make games in almost any programming languages, it all just depends on what you want, quite a lot of internet games are made using java i think. But programming languages are very powerful, you can do almost anything with them
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