Hello!... :) It's been a long time since my last visit to this forum.
My question is:
Why MD3 Models are divided into different parts (head, torso, legs)?
I myself made a model with animations with only a part (the full model) in C++/OpenGL and worked just fine!
I dont understand why it is necessary to divide a MD3 model in parts...
Does anyone answers my question?
Peace... :)