well i got some problems:
1. instead of 6 7 or 8, i get a value of minus 3 millions.
2. the money function isn't working
3. the for-loop of the program either never ends, or is only run once
4. and many more smaller problems
(sorry that all the variables have swedish names, i didn't really feel like editing 300 lines of code)
here is the code:
#include <iostream>
#include <fstream>
#include <cstdlib>
#include <windows.h>
#include <string>
#define SND_FILENAME 0x20000
#define SND_LOOP 8
#define SND_ASYNC 1
#define SND_ALIAS 0x10000
char soundfile1[] = "C:\Documents and Settings\HP_Ägaren\Skrivbord\spel_projekt\ljud1.wav";
char soundfile2[] = "C:\Documents and Settings\HP_Ägaren\Skrivbord\spel_projekt\ljud2.wav";
char soundfile3[] = "C:\Documents and Settings\HP_Ägaren\Skrivbord\spel_projekt\ljud3.wav";
char soundfile4[] = "C:\Documents and Settings\HP_Ägaren\Skrivbord\spel_projekt\ljud4.wav";
char soundfile5[] = "C:\Documents and Settings\HP_Ägaren\Skrivbord\spel_projekt\ljud5.wav";
using namespace std;
//**************************************************************************************************************************************************
int skrivtillfil (int styrka,int hastighet, int pengar, int halsa) {
ofstream skrivtill ("stats.txt");
halsa = ((4*(styrka+styrka)) + (hastighet+ ((pengar*hastighet)/4))+halsa);
skrivtill<< styrka;
skrivtill<< ',';
skrivtill<< hastighet;
skrivtill<< ',';
skrivtill<< pengar;
skrivtill<< ',';
skrivtill<< halsa;
skrivtill<< ',';
return 0;
}
//**************************************************************************************************************************************************
int duskrik (int anrop, int attack) {
anrop = rand();
int choice;
if (anrop <8191) {
cout<<"You attack the beast with ferocious power, making it scream in pain"<<endl;
PlaySound(soundfile1,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop > 8191 && anrop < 16383) {
cout<< "You unleash a hail of kicks and punches, making the beast fall over in agony"<<endl;
PlaySound(soundfile2,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop > 16383 && anrop < 24573) {
cout<< "You pull up your knife and stab the beast in its eyes, making it roar in pain"<<endl;
PlaySound(soundfile4,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop >24573) {
cout<< "The beast charges at you, but you quickly pull up your spear and repel its attack and stabbing it with your spear"<< endl;
PlaySound(soundfile5,NULL,SND_FILENAME|SND_ASYNC);
}
cout<< attackedby<< "took "<< attack<< "damage"<< endl;
cout<< "Press one to continue"<<endl;
cin>> choice;
if (choice != 1) {
cout<< "Are you sure you don't want to fight, if so, press ctrl-c"<< endl;
}
}
//**************************************************************************************************************************************************
int monsterskrik (int anrop, int attack) {
anrop = rand();
int choice;
if (anrop <8191) {
cout<<"The beast, having recovered from its stun, bites you in your leg, making you fall over"<<endl;
PlaySound(soundfile1,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop > 8191 && anrop < 16383) {
cout<< "The beast uses it's claws, giving you deep painful wounds all over your body"<<endl;
PlaySound(soundfile2,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop > 16383 && anrop < 24573) {
cout<< "You pull up your knife, preparing to go stab the beast in its eye, but "<<attackedby<< "uses his intelligence, and attack you"<<endl;
PlaySound(soundfile4,NULL,SND_FILENAME|SND_ASYNC);
}
if (anrop >24573) {
cout<< "The beast charges at you, to repel its attack you try to pull up your spear, but you are too slow and get knocked down by "<< attackedby<< endl;
PlaySound(soundfile5,NULL,SND_FILENAME|SND_ASYNC);
}
cout<< "You took "<< attack<< "damage"<< endl;
cout<< "Press one to continue"<<endl;
cin>> choice;
if (choice != 1) {
cout<< "Are you sure you don't want to fight, if so, press ctrl-c"<< endl;
}
return anrop;
}
//**************************************************************************************************************************************************
int victorycheck1 (int halsa, bool kontroll1) {
kontroll1 = false;
if (halsa <= 0) {
kontroll1 = true;
}
return kontroll1;
}
//**************************************************************************************************************************************************
int strid1 (int attack, int monsterhalsa) {
monsterhalsa = (monsterhalsa - attack);
return monsterhalsa;
}
//**************************************************************************************************************************************************
int strid2 (int halsa,int monsterattack) {
halsa = (halsa-monsterattack);
return halsa;
}
//**************************************************************************************************************************************************
int bonusdefine (int junk) {
int bonusoperator;
int bonus;
bonusoperator = rand();
if (bonusoperator < 10922) {
bonus--;
}
if (bonusoperator > 10922 && bonusoperator < 21844) {
//tomt
}
else {
bonus++;
}
return bonus;
}
//**************************************************************************************************************************************************
int attackcontrol (int styrka, int hastighet, int bonus, int attack) {
bonus = bonusdefine (styrka);
attack = ((styrka*hastighet)+(3+bonus)+1+1);
return attack;
}
//**************************************************************************************************************************************************
int stensaxpase (int anrop) {
int svar;
int val;
int randomsvar;
int poang = 5;
randomsvar = rand();
if (randomsvar < 10922) {
svar = 1;
}
if (randomsvar > 10922 && randomsvar < 21844) {
svar = 2;
}
else {
svar = 3;
}
;
cout<< "You unlocked the easter egg! Congratulations! This is a game of stone, bag and scissor"<<endl;
cout<< "Press one for rock "<< endl;
cout<<"Press two for scissor"<<endl;
cout<<"Press three for Bag "<<endl;
cout<<endl;
cout<< "You got five cash, if you win you will get five more"<<endl;
cin>> val;
string namn;
string namn2;
if (val==1) {
;
namn = "rock";
}
if (val==2) {
;
namn = "scissor";
}
if (val==3) {
;
namn = "bag";
}
if (svar==1) {
;
namn = "scissor";
}
if (svar==2) {
namn = "bag";
}
if (svar==3) {
;
namn = "rock";
}
if (val==svar) {
cout<< "You Won! You chose: "<< namn2<< endl<<"The computer chose: "<< namn<<endl;
poang = (poang + 5);
}
else {
cout<< "You Lost! You chose: "<< namn2<< endl<<"The computer chose: "<< namn<<endl;
}
return poang;
}
//**************************************************************************************************************************************************
int main () { // definitioner
//**************************************************************************************************************************************************
srand((unsigned)time(0));
ifstream inst ("stats.txt");
ifstream cheaterrr ("chheater.txt");
ofstream chheater ("chheater.txt");
ifstream attacking ("recentattacked.txt");
string attackedby;
attacking>> attackedby;
int cheaterornot;
int chooice;
int unbanchoice;
cheaterrr>> cheaterornot;
if (cheaterornot == 1) {
cout<< "YOU HAVE BEEN BANNED FROM THIS PROGRAM FOR CHEATING!!!!"<< endl;
Beep (250,1000000);
}
else {
int styrka;
int hastighet;
int pengar;
int halsa;
int styrkaproxy;
int hastighetproxy;
int pengarproxy;
int halsaproxy;
int choice;
char komman [4];
int secondcheat;
inst>> styrkaproxy;
inst>> komman [1];
inst>> hastighetproxy;
inst>> komman [2];
inst>> pengarproxy;
inst>> komman [3];
inst>> halsaproxy;
inst>> komman [4];
halsa = halsaproxy;
styrka = styrkaproxy;
hastighet = hastighetproxy;
pengar = pengarproxy;
int bonus;
int attack;
int monsterhalsa = 40;
int monsterattack = 7;
bool kontroll = false;
bool monsterkontroll = false;
int anrop;
int seconddcheat;
//**************************************************************************************************************************************************
//butiken
int gruxs;
if (5 == 123) { // antifusk
int cheater;
end:;
if (4 ==-123) {
secondcheat:;
cout<< "You enjoy cheating, right? Well DON'T DO IT AGAIN!"<< endl;
cout<< "Press one to shut program down, CHEATER!"<< endl;
cin>> seconddcheat;
if (seconddcheat != 1) {
ofstream chheater ("chheater.txt");
cout<< "You are now BANNED from this program"<<endl;
chheater<< "1";
goto realend;
}
else {
goto realend;
}
}
cout<< "Press one to shut program down, CHEATER!"<< endl;
cin>> cheater;
if (cheater != 1) {
goto secondcheat;
}
else {
goto realend;
}
}
cout<< "YE OLD TRAINING YARD"<< endl;
if (pengar > 5) {
cout<< "You can afford to buy two health, do you want to buy some for five cash?(Press one for yes)";
cout<< endl;
}
else {
cout<< "You can't afford to buy two health for five cash, welcome back later"<< endl;
}
if (pengar > 10) {
cout<< "You can afford to buy two strenght for ten cash, do you want to do that? (Press two for yes)";
cout<< endl;
}
else {
cout<< "You can't afford to buy two strenght for ten cash"<< endl;
}
if (pengar > 15) {
cout<< "You can afford to buy two agility for fifteen cash, do you want to do that? (Press three for yes)"<< endl;
}
else {
cout<< "You can't afford to buy two agility for fifteen cash"<< endl;
}
cout<< "Press anything else then one, two and three not to buy anything at all"<< endl;
cin>> choice;
//**************************************************************************************************************************************************
if (choice == 1) {
pengar = (pengar - 5);
halsa++;
halsa++;
}
if (choice == 2) {
pengar = (pengar - 10);
styrka++;
styrka++;
}
if (choice == 3) {
pengar = (pengar - 5);
hastighet++;
hastighet++;
}
if (choice == 712) {
int poang = stensaxpase(anrop);
pengar = (pengar+poang);
}
else {
cout<< "Ok, welcome back next time"<< endl;
}
if (pengar < 0) {
cout<< "Bloody cheater!!!"<< endl<< "Game over!!!!"<< endl;
gruxs = 3;
goto end;
}
int i;
//**************************************************************************************************************************************************
// spelet
//**************************************************************************************************************************************************
int choice2;
cout<< "Press 1 to fight"<< endl;
cin>> choice2;
if (choice2 != 1) {
cout<< "Are you sure that you want this fight to be auto-resolved? If so, shut down by pressing ctrl-c"<< endl;
}
for (i=0;kontroll == false || monsterkontroll == false;i++) {
attack = attackcontrol (styrka,hastighet,bonus,attack);
anrop = duskrik (anrop, attack);
anrop = 1;
monsterhalsa = strid1 (attack, monsterhalsa);
anrop = monsterskrik (anrop, monsterattack);
anrop = 1;
halsa = strid2 (halsa, monsterattack);
kontroll = victorycheck1 (halsa, kontroll);
monsterkontroll = victorycheck1 (monsterhalsa, monsterkontroll);
cout<< "Your health "<< halsa<< endl<< "Opponents health "<< monsterhalsa<< endl;
if (monsterhalsa <= 0) {
monsterhalsa = 0;
}
if (halsa <= 0) {
halsa = 0;
}
if (monsterhalsa == 0) {
monsterkontroll = true;
goto check;
}
if (halsa == 0) {
kontroll = true;
goto check;
}
}
;
//**************************************************************************************************************************************************
check:;
int junk;
if (monsterkontroll == true) {
cout<< "You won!!! You got five money!!!"<<endl;
pengar = (pengar + 5);
anrop = skrivtillfil (styrka, hastighet, pengar, halsa);
}
if (kontroll == true) {
cout<< "You lost! No new stats will be stored!"<< endl;
}
}
//**************************************************************************************************************************************************
realend:;
cin.get();
return 0;
}