I have to build a card game war in a C++ card game. The program must randomize a set of cards for both the user and a computer player. the cards are 2-14 for one array then a parrallel array for suit 0-3. then organize each hand in descending order and run the game. this is what i have so far:
#include <iostream>
#include <string>
#include <stdlib.h>
#include <ctime>
using namespace std;
void dealCardSet (int[], int[], int [], int [], int);
void showUserCards (int [], int [], int);
void showCompCards (int [], int [], int);
void getOneNewCard (int, int [], int [], int);
void dealRandCard (int, int [], int[]);
void bubblesort (int[], int[], int);
void compBubbleSort (int [], int[], int);
//void playwar
int main ()
{
int N, throwaway, cards[N], suit[N], compCards[N], compSuit[N];
unsigned seed = time(0);
srand (seed);
cout <<" How many cards do you want to play? -> ";
cin >> N;
dealCardSet (cards, suit, compCards, compSuit, N);
showUserCards (cards, suit, N);
showCompCards (compCards, compSuit, N);
getOneNewCard (throwaway, cards, suit, N);
bubblesort (cards, suit, N);
compBubbleSort (compCards, compSuit, N);
return 0;
}
void dealCardSet (int cards[], int suit[], int compCards [], int compSuit[], int N)
{
for(int a=0; a<N; a++)
{
cards[a]=rand()%13+2;
suit[a]=rand()%4+1;
}
for(int a=0; a<N; a++)
{
compCards[a]=rand()%13+2;
compSuit[a]=rand()%4+1;
}
}
void showUserCards (int cards [], int suit [], int N)
{
for(int a=0; a<N; a++)
{
cout<<"Card"<<a <<" : " <<cards[a]<<" ("<<suit[a]<<")"<<endl;
}
}
void showCompCards (int compCards [], int compSuit [], int N)
{
for(int a=0; a<N; a++)
{
cout<<"Card"<<a <<" : " <<compCards[a]<<" ("<<compSuit[a]<<")"<<endl;
}
}
void getOneNewCard(int throwaway, int cards [], int suit [], int N)
{
cout<<"If you want a new card, choose index of card to throw away.Otherwise, type -1."<<endl;
cout<<"Your Choice = ";
cin>> throwaway;
while (throwaway!=-1)
{
dealRandCard (throwaway, cards, suit);
cout << "Your New Cards" << endl;
for(int a=0; a<N; a++)
{
cout<<"Card"<<a <<" : " <<cards[a]<<" ("<<suit[a]<<")"<<endl;
}
}
}
void dealRandCard (int throwaway, int cards [], int suit [])
{
cards[throwaway]=rand()%13+2;
suit[throwaway]=rand()%4+1;
}
void bubblesort (int cards[], int suit[], int N)
{
int a, b, temp, temp2;
for (a=0; a<N; a++)
for (b=0; (b<N-1); b++)
if (cards[b]<cards[b+1])
{
temp=cards[b];
cards[b]=cards[b+1];
cards[b+1] = temp;
temp2= suit[b];
suit[b]= suit[b+1];
suit[b+1]=temp2;
}
}
void compBubbleSort ( int compCards[], int compSuit[], int N)
{
int a, b, temp, temp2;
for (a=0; a<N; a++)
for (b=0; (b<N-1); b++)
if (compCards[b]<compCards[b+1])
{
temp=compCards[b];
compCards[b]=compCards[b+1];
compCards[b+1] = temp;
temp2= compSuit[b];
compSuit[b]= compSuit[b+1];
compSuit[b+1]=temp2;
}
}