why do i keep getting the same1??
#include <iostream>
#include <ctime>
using namespace std;
struct card
{
int value;
char suit[10];
char faceCard[10];
};
int deal(card deck[maxcards], int decksize, int &z);
void shuffle(card deck[], int decksize);
int score =0;
int main()
{
int scoretracker =0;
card deck[52]={{11, "s", "ace"}, {11, "h", "ace"}, {11, "c", "ace"}, {11, "d", "ace"}, {10, "s", "jack"}, {10, "h", "jack"}, {10, "c", "jack"}, {10, "d", "jack"}, {10, "s", "queen"}, {10, "h", "queen"}, {10, "c", "queen"}, {10, "d", "queen"}, {10, "s", "king"}, {10, "h", "king"}, {10, "c", "king"}, {10, "d", "king"}, {1, "s", "" }, {2, "s", "" }, {3, "s", "" }, {4, "s", "" }, {5, "s", "" }, {6, "s", "" }, {7, "s", "" }, {8, "s", "" }, {9, "s", "" }, {1, "h", "" }, {2, "h", "" }, {3, "h", "" }, {4, "h", "" }, {5, "h", "" }, {6, "h", "" }, {7, "h", "" }, {8, "h", "" }, {9, "h", "" }, {1, "c", "" }, {2, "c", "" }, {3, "c", "" }, {4, "c", "" }, {5, "c", "" }, {6, "c", "" }, {7, "c", "" }, {8, "c", "" }, {9, "c", "" }, {1, "d", "" }, {2, "d", "" }, {3, "d", "" }, {4, "d", "" }, {5, "d", "" }, {6, "d", "" }, {7, "d", "" }, {8, "d", "" }, {9, "d", "" }};
while(true)
{
int userinput;
cout<<"If you want to play, press 1, othwerwise press 2 to exit"<<endl;
cin>>userinput;
if(userinput ==1)
{
shuffle(deck, 52);
for(int i = 0, x = 0; i < 52; i++, x++)
{
deal(deck, 52, x);
scoretracker = score;
}
cout<<"Your correct score so far is: "<<scoretracker<<endl;
continue;
}
else
break;
}
}
void shuffle(card deck[], int decksize)
{
for(int i =0; i < decksize; i++)
{
srand(time(0));
int number = rand() % 52;
if(true)
{
deck[i] = deck[number];
}
}
}
int deal(card deck[], int decksize, int &z)
{
char guess[10];
cout<<"Now guess high or low"<<endl;
cin>>guess;
for(; z < decksize;)
{
if(deck[z].value == 10 || deck[z].value == 11)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<deck[z].faceCard<<endl;
score++;
break;
}
else if(deck[z].value == 1)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 2)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 3)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 4)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 5)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 6)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 7)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 8)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
else if(deck[z].value == 9)
{
cout<<"The card is high "<<deck[z].value<<" "<<deck[z].suit<<" "<<endl;
score++;
break;
}
}
return score;
}