I had another thread before this one, but I felt that it was getting too long.
Current problem: My operator== is not working properly in my program. I have done some things in my function, but I don't think it is "completely right". My program compiles fine and the output is displayed, but whenever I do something like (s1 == s2), it gives the wrong result like "The 2 stacks are NOT equal). Will someone please help? I am stuck. My whole program is listed below:
Current Output:
s1:
40
30
20
10
s2:
50
30
20
10
The 2 stacks are NOT equal
s1:
20
15
10
5
s2:
20
15
10
5
The 2 stacks are NOT equal
s1:
8
6
4
2
s2:
12
9
6
3
The 2 stacks are NOT equal
Targeted Functions:
template<class Type>
bool stackType<Type>::isEqual(const stackType<Type>& otherStack)
{
bool bRet = false;
if (otherStack.maxStackSize == maxStackSize && otherStack.stackTop == stackTop)
{
bRet = true;
for (int j = 0; j < stackTop; ++j)
{
if (otherStack.list[j] != list[j])
{
// cout << "!=( " << j << ") " << otherStack.list[j] << "!=" << list[j];
bRet = false;
break;
}
}
}
return bRet;
}
template<class Type>
bool stackType<Type>::operator==(const stackType<Type>& otherStack)
{
return isEqual(otherStack);
}
template<class Type>
bool stackType<Type>::operator!=(const stackType<Type>& otherStack)
{
return !isEqual(otherStack); //!(*this == otherStack);
}
main.cpp
#include <iostream>
#include <stdlib.h>
#include "stack.h"
using namespace std;
int main()
{
stackType<int> s1;
stackType<int> s2;
s1.push(10); s1.push(20); s1.push(30); s1.push(40);
s2.push(10); s2.push(20); s2.push(30); s2.push(50);
cout << "s1: "<<endl; s1.printStack(); cout<<endl;
cout << "s2: "<<endl; s2.printStack(); cout<<endl;
if (s1 == s2)
{
cout<<"The 2 stacks are equal"<<endl;
}
if (s1 != s2)
{
cout<<"The 2 stacks are NOT equal"<<endl;
}
cout <<endl;
s1.push(5); s1.push(10); s1.push(15); s1.push(20);
s2.push(5); s2.push(10); s2.push(15); s2.push(20);
cout << "s1: "<<endl; s1.printStack(); cout<<endl;
cout << "s2: "<<endl; s2.printStack(); cout<<endl;
if (s1 == s2)
{
cout << "The 2 stacks are equal";
}
if (s1 != s2)
{
cout << "The 2 stacks are NOT equal" << endl;
}
cout<<endl;
cout<<endl;
s1.push(2); s1.push(4); s1.push(6); s1.push(8);
s2.push(3); s2.push(6); s2.push(9); s2.push(12);
cout << "s1: "<<endl; s1.printStack(); cout<<endl;
cout << "s2: "<<endl; s2.printStack(); cout<<endl;
if (s1 == s2)
{
cout << "The 2 stacks are equal";
}
else
{
cout << "The 2 stacks are NOT equal" << endl;
}
cout<<endl;
cout<<endl;
system("PAUSE");
return 0;
}
header file:
#ifndef H_StackType
#define H_StackType
#include <iostream>
#include <cassert>
using namespace std;
template<class Type>
class stackType
{
public:
const stackType<Type>& operator=(const stackType<Type>&);
void initializeStack();
bool isEmptyStack();
bool isFullStack();
void destroyStack();
void printStack();
void push(const Type& newItem);
Type top();
void pop();
stackType(int stackSize = 100);
stackType(const stackType<Type>& otherStack);
~stackType();
bool operator== (const stackType<Type>&);
bool operator!= (const stackType<Type>&);
private:
int maxStackSize;
int stackTop;
Type *list;
void copyStack(const stackType<Type>& otherStack);
bool isEqual(const stackType<Type>&);
};
template<class Type>
void stackType<Type>::copyStack(const stackType<Type>& otherStack)
{
delete [] list;
maxStackSize = otherStack.maxStackSize;
stackTop = otherStack.stackTop;
list = new Type[maxStackSize];
assert(list != NULL);
for(int j = 0; j < stackTop; j++)
list[j] = otherStack.list[j];
}
template<class Type>
stackType<Type>::stackType(const stackType<Type>& otherStack)
{
list = NULL;
copyStack(otherStack);
}
template<class Type>
const stackType<Type>& stackType<Type>::operator=(const stackType<Type>& otherStack)
{
if (this != &otherStack)
copyStack(otherStack);
return *this;
}
template<class Type>
void stackType<Type>::initializeStack()
{
stackTop = 0;
}
template<class Type>
void stackType<Type>::destroyStack()
{
stackTop = 0;
}
template<class Type>
bool stackType<Type>::isEmptyStack()
{
return(stackTop == 0);
}
template<class Type>
bool stackType<Type>::isFullStack()
{
return(stackTop == maxStackSize);
}
template<class Type>
void stackType<Type>::push(const Type& newItem)
{
if(!isFullStack())
{
list[stackTop] = newItem;
stackTop++;
}
else
cerr<<"Cannot add to a full stack."<<endl;
}
template<class Type>
Type stackType<Type>::top()
{
assert(stackTop != 0);
return list[stackTop - 1];
}
template<class Type>
void stackType<Type>::pop()
{
if(!isEmptyStack())
{
stackTop--;
}
else
cerr<<"Cannot remove from an empty stack."<<endl;
}
template<class Type>
stackType<Type>::stackType(int stackSize)
{
if(stackSize <= 0)
{
cerr<<"The size of the array to hold the stack must "
<<"be positive."<<endl;
cerr<<"Creating an array of size 100."<<endl;
maxStackSize = 100;
}
else
maxStackSize = stackSize;
stackTop = 0;
list = new Type[maxStackSize];
}
template<class Type>
stackType<Type>::~stackType()
{
delete [] list;
}
template<class Type>
bool stackType<Type>::isEqual(const stackType<Type>& otherStack)
{
bool bRet = false;
if (otherStack.maxStackSize == maxStackSize && otherStack.stackTop == stackTop)
{
bRet = true;
for (int j = 0; j < stackTop; ++j)
{
if (otherStack.list[j] != list[j])
{
// cout << "!=( " << j << ") " << otherStack.list[j] << "!=" << list[j];
bRet = false;
break;
}
}
}
return bRet;
}
template<class Type>
bool stackType<Type>::operator==(const stackType<Type>& otherStack) {
return isEqual(otherStack);
}
template<class Type>
bool stackType<Type>::operator!=(const stackType<Type>& otherStack) {
return !isEqual(otherStack); //!(*this == otherStack);
}
template<class Type>
void stackType<Type>::printStack()
{
while (!isEmptyStack())
{
cout<<top()<<endl;
pop();
}
}
#endif