fstream* file = new fstream("GameDetails.txt", fstream::out);
    
	ofstream out;
    out.open("GameDetails.txt",ios::ate);
   
        while ( more )
        {
            game.Tic_Tac_Toe_Board();
            player = game.Pick_Player();
            
            fstream* file = new fstream("GameDetails", fstream::in);
            
           *file << left << setw(30) << setw(25) << "Player"  << setw(25) << "Wins" << setw(10) << right << "LOSES" << endl;
            *file << "------------------------------------------------------------------------------------------" << endl;
            char player;
            int win;
            int lose;
            char answer;
            do 
            {
                cout<<"Enter Player: "<<endl;
                cin >> player;
                cout<<"Enter Wins      : "<<endl;
                cin >> win;
                cout<<"Enter Loses          : "<<endl;
                cin >> lose;
                
                
                
                
                *file << left << setw(30)<< setw(25) << player << setw(25) << win<< setw(10) << right << lose << endl;
                
                printf("Enter another (Y / N)  : ");
                cin >> answer;
                
                
                
            } while (answer == 'Y');
            
            cout << " Current Player " << player<<endl;
            out<<"Current Player:  "<<player << endl;
            
            cout << " Enter Row Index ( 0,1,2):  " << endl;
            cin >> row;
            out<<"Enter Row:  "<<row << endl;
            
            cout << " Enter Column Index (0,1,2): " << endl;
            cin >> column;
            out<<"Enter Column:  "<<column << endl;
            out<<"<--------------->"<<endl;
            
            game.Choice_of_Row(row);
            game.Choice_of_Column(column);
            
            test = game.Check_Move( game.Pick_Row(), game.Pick_Column());
            
            if ( test == 1)
            {
            
                check = game.Check_Board();
            }
            
            
            else
            {
                while ( test == 0 ) 
                {
                   
                ofstream out;
                out.open("GameDetails.txt",ios::ate);
                    
                    cout << " Current Player " << game.Pick_Player() <<"  Invalid Choice" << endl;
                    out<<"Current Player:  "<<game.Pick_Player << endl;
                    
                    
                    cout << " Enter Row Index ( 0,1,2): " ;
                    out<<"ROW:  "<<row << endl;
                    cin >> row;
                    cout << endl;
                    cout << " Enter Column Index ( 0,1,2): " ;
                    
                    cin >> column;
                    cout << endl;
                    game.Choice_of_Row(row);
                    game.Choice_of_Column(column);
                    
                    test = game.Check_Move(game.Pick_Row(),game.Pick_Column());
                } //end of while loop
                check = game.Check_Board();
            }
				
            if ( check == 1 || check == 2)
            {	
                break;
            }
		
            else if ( check == 3 ) 
            {
                game.Tic_Tac_Toe_Board();
                cout << " The game is tied. " << endl;
            
			
            }
		
            if ( player == 1)
            {
                player = 2;
            }
            else
            {
                player = 1;
            }
            game.Choice_by_Player(player);
            
           // out.close();
        }
    
   // end of outer while loop

        game.Tic_Tac_Toe_Board();
		
	cout << " Player " << check << " wins. " << endl;
   out<<"Player:  "<<check<<"WINS" << endl;

This part of your code is confusing to me

fstream* file = new fstream("GameDetails.txt", fstream::out);
    
	ofstream out;
    out.open("GameDetails.txt",ios::ate);
   
        while ( more )
        {
            game.Tic_Tac_Toe_Board();
            player = game.Pick_Player();
            
            fstream* file = new fstream("GameDetails", fstream::in);
            
           *file << left << setw(30) << setw(25) << "Player"  << setw(25) << "Wins" << setw(10) << right << "LOSES" << endl;

You are trying to preparing to write, you open up an outfile, ok, but then you redeclare/define a fstream in with the same name before you tried to write to the outstream.

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