I got this code from a website (I forgot the name) and edited it.
Here it is:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using QuartzTypeLib;
namespace CsPlayer
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
public FilgraphManagerClass graphClass;
public IVideoWindow graphClassV;
private Panel panel1;
private Button button2;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.panel1 = new System.Windows.Forms.Panel();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(16, 16);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(88, 32);
this.button1.TabIndex = 0;
this.button1.Text = "Play";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// panel1
//
this.panel1.Location = new System.Drawing.Point(26, 57);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(240, 241);
this.panel1.TabIndex = 1;
//
// button2
//
this.button2.Location = new System.Drawing.Point(109, 20);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(58, 27);
this.button2.TabIndex = 2;
this.button2.Text = "button2";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(311, 319);
this.Controls.Add(this.button2);
this.Controls.Add(this.panel1);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
//FilgraphManagerClass graphClass = null;
try
{
graphClass = new FilgraphManagerClass();
graphClass.RenderFile(ofd.FileName);
graphClassV = graphClass as IVideoWindow;
graphClassV.Owner = (int)panel1.Handle;
graphClassV.SetWindowPosition(panel1.ClientRectangle.Left, panel1.ClientRectangle.Top, panel1.ClientRectangle.Width, panel1.ClientRectangle.Height);
graphClassV.WindowState = (int) FixedPanel.Panel1 | (int) FixedPanel.Panel2;
graphClass.Run();
//int evCode;
//graphClass.WaitForCompletion(-1, out evCode);
}
catch (Exception) { }
finally
{
graphClass = null;
}
}
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void button2_Click(object sender, EventArgs e)
{
}
}
}
However, I want to make it so when you click button2, you pause the video. How? Thank you.