Hey, I am currently using code::blocks and I am basically creating everything by hand here (dialogs and all)
I just need to know how I might go about loading up a dialog that I have created in my .rc (that is, getting it to pop up when I click a button)
I was thinking I could just use some simple thing like ShowDialog() or something along the line (still new to the whole windows gui coding!) but yeah, i've been having quite a bit of trouble trying to solve the mystery of how to actually get this to display when my button is clicked, before I run out of hair from yanking it all out, could someone help me in solving this? lol
Here are my source codes in order.
main.cpp | resource.rc | resource.h
------------------------------------------------------------------------------------
[main.cpp]
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include "resource.h"
/* !>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>
! TODO LIST:
|
| 1. DLG_SETS1 variables to file (encoded)
| 2. Utilize DLG_SETS1 variables to login to tools.bisc.cv site
| 3. Create HTML Scraper to grab and display data
| 4. API Hook to OMNI? AUTOPOLL INFO HURRAH!
|
!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!>
*/
HINSTANCE hInst;
BOOL CALLBACK DialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
case WM_INITDIALOG:
/*
* TODO: Add code to initialize the dialog.
*/
return TRUE;
case WM_CLOSE:
EndDialog(hwndDlg, 0);
return TRUE;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDC_BTN_QUIT:
EndDialog(hwndDlg, 0);
return TRUE;
case IDC_BTN_TEST:
MessageBox(hwndDlg, "You clicked \"Test\" button!", "Information", MB_ICONINFORMATION);
return TRUE;
case IDC_SETS1:
/*
* TODO: Add code to initialize the dialog.
*/
return TRUE;
case IDC_SETSBTN:
/* --> Load Sets Dialog <-- */
return TRUE;
case IDC_EDIT1:
/*
* TODO: Add code to initialize the dialog.
*/
return TRUE;
case IDC_GETACCT:
/*
* TODO: Add code to initialize the dialog.
*/
return TRUE;
}
}
return FALSE;
}
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
hInst = hInstance;
// The user interface is a modal dialog box
return DialogBox(hInstance, MAKEINTRESOURCE(DLG_MAIN), NULL, DialogProc);
}
------------------------------------------------------------------------------------
[resource.rc]
#include "resource.h"
DLG_MAIN DIALOG DISCARDABLE 0, 0, 239, 200
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "IniTech Tools"
FONT 8, "MS Sans Serif"
// 1st: unknown | 2nd: horizontal | 3rd: vertical | 4th: height |
BEGIN
LTEXT "Acct:", -1, 2, 3, 45, 8
CONTROL "&Test", IDC_BTN_TEST, "Button", 0x10010000, 138, 5, 46, 15
CONTROL "&Quit", IDC_BTN_QUIT, "Button", 0x10010000, 138, 29, 46, 15
EDITTEXT IDC_EDIT1,/*horizontal*/20, /*vertical*/3,/*width*/55, 10, 18,ES_AUTOHSCROLL
CONTROL "&GET", IDC_GETACCT, "Button", 0x10010000, /*horizontal*/78, /*vertical*/3, /*width*/ 22, /*height*/ 10
CONTROL "&SETTINGS", IDC_SETSBTN, "Button", 0x10010000, /*horizontal*/200, /*vertical*/3, /*width*/ 38, /*height*/ 10
END
//
// User Settings Dialog
//
DLG_SETS DIALOG DISCARDABLE 0, 0, 239, 200
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "IniTech Tools - Settings"
FONT 8, "MS Sans Serif"
// 1st: unknown | 2nd: horizontal | 3rd: vertical | 4th: height |
BEGIN
LTEXT "Bnce:", -1, 2, 3, 45, 8
CONTROL "&Quit", IDC_BTN_QUIT, "Button", 0x10010000, 138, 29, 46, 15
EDITTEXT IDC_SETS1,/*horizontal*/20, /*vertical*/3,/*width*/55, 10, 18,ES_AUTOHSCROLL
// CONTROL "&GET", IDC_GETACCT, "Button", 0x10010000, /*horizontal*/78, /*vertical*/3, /*width*/ 22, /*height*/ 10
END
------------------------------------------------------------------------------------
[resource.h]
#include <windows.h>
// ID of Main Dialog
#define DLG_MAIN 101
#define DLG_SETS 102
// ID of Button Controls
#define IDC_BTN_TEST 1001
#define IDC_BTN_QUIT 1002
#define IDC_EDIT1 1003
#define IDC_GETACCT 1004
#define IDC_SETS1 1005
#define IDC_SETSBTN 1006