Hi guys, when I was working on this game for school I ran into a weird linker error, LNK2019. It bugs me to no avail, so hopefully you guys can help me. It seems to be a problem with the string pas. I submitted alternate values for where they would be referenced in other header files.
This was in VC++ 2010
FYI
You need to add 3 txt files called player1.txt, player2.txt, player3.txt for it to work
//#include "mainscreen.h"
#include <string>
#include <conio.h>
#include <fstream>
#include <iostream>
#include <iomanip>
//#include "Card Index.h"
int ref();
int write(int & nav, int & limit);
//void setup(int & new1, int & new2, int & new3, int & nav)
void setup()
{
int level = 0;
int new1 = 0;
int new2 = 0;
int new3 = 0;
int nav = 1;
int limit = 0;
if (new1 == 0 || new2 == 0 || new3 == 0)
{
ref();
//SetColor(YELLOW);
cout << "Welcome to the new player screen! Press any key to begin:";
while(1)
{
if(_kbhit())
{
_getch();
break;
}
}
ref();
//SetColor(YELLOW);
cout << "Enter your characters name (Max displayed will be 10): ";
limit = 10;
write(nav, limit);
ref();
system("cls");
}
else
//PreBattle(deckBackup, 65, level);
return;
}
int ref()
{
system("cls");
for (int i = 0; i < 80; i++)
{
//SetColor(RED);
cout << "#";
}
for (int i = 0; i < 21; i++)
{
//SetColor(RED);
cout << "#";
//SetColor(DARKRED);
cout << "Player Setup Player Setup Player Setup Player Setup Player Setup Player Setup ";
//SetColor(RED);
cout << "#";
}
for (int i = 0; i < 80; i++)
{
//SetColor(RED);
cout << "#";
}
return 0;
}
int write(int & nav, int & limit, int & level, int & new1, int & new2, int & new3)
{
string pas;
pas = " ";
//classa = selectclass();
if (new1 == 0)
level = 0;
if (new2 == 0)
level = 0;
if (new3 == 0)
level = 0;
string temp;
if (nav == 1)
{
cin >> temp;
temp.resize(10,' ');
pas.resize(5,' ');
ofstream in1("player1.txt");
if(!in1)
{
cout << "Cannot open player file.\n";
exit(0);
}
in1 << level + 15 << endl;
in1 << temp << endl;
in1 << pas << endl;
in1.close();
}
if (nav == 2)
{
cin >> temp;
temp.resize(10,' ');
pas.resize(5,' ');
ofstream in2("player2.txt");
if(!in2)
{
cout << "Cannot open player file.\n";
exit(0);
}
in2 << level + 15 << endl;
in2 << temp << endl;
in2 << pas << endl;
in2.close();
}
if (nav == 3)
{
cin >> temp;
temp.resize(10,' ');
pas.resize(5,' ');
ofstream in3("player3.txt");
if(!in3)
{
cout << "Cannot open player file.\n";
exit(0);
}
in3 << level + 15 << endl;
in3 << temp << endl;
in3 << pas << endl;
in3.close();
}
return 0;
}