In my code below, I want to display the text contained in the variable finalscore. I know how simple it sounds, but I can't figure it out. Thanks!
#include <glut.h>
#include <cmath>
#include <cstdlib>
#include <time.h>
#include <string>
using namespace std;
GLfloat tplayer;
GLfloat tobject;
time_t Start_t, End_t;
double angle = 0;
double angleadd = 0.2;
int c = 0;
int d = 0;
int e = 10;
int f = 10;
int random, timeelapsed, finalscore;
int score = 0;
int eplus = e + 6;
int eminus = e - 6;
int fplus = f + 6;
int fminus = f - 6;
int mint = 2;
void movecube(){
e = rand() % 190 - 95;
f = rand() % 190 - 95;
End_t = time(NULL);
timeelapsed = difftime(End_t, Start_t);
finalscore = score / timeelapsed;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glClear(GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(c, d, 0);
glRotatef(angle, 0, 0.5, 1);
glColor3f (0, 0, 1);
glutWireSphere(5, 10, 10);
glPopMatrix();
glPushMatrix();
glTranslatef(e, f, 0);
glRotatef(angle, 0, 0.5, 1);
glColor3f (1, 0, 0);
glutWireCube(3);
glPopMatrix();
glutSwapBuffers();
}
void KeySet() { DWORD old = 0;
SystemParametersInfo(SPI_GETKEYBOARDDELAY, 0, &old, 0);
SystemParametersInfo(SPI_SETKEYBOARDDELAY,0, &old, 0);
}
void keyboard(unsigned char key, int x, int y)
{
KeySet();
if(key == 27) exit (0);
else if( (key == 119) && (95 > d) ){
d = d + mint;
eplus = e + 6;
eminus = e - 6;
fplus = f + 6;
fminus = f - 6;
if( (c < eplus) && (c > eminus) ){
if( (d < fplus) && (d > fminus) ){
score = score + 1;
movecube();
}
}
}
else if( (key == 115) && (d > -95) ){
d = d - mint;
eplus = e + 6;
eminus = e - 6;
fplus = f + 6;
fminus = f - 6;
if( (c < eplus) && (c > eminus) ){
if( (d < fplus) && (d > fminus) ){
score = score + 1;
movecube();
}
}
}
else if( (key == 97) && (c > -95) ){
c = c - mint;
eplus = e + 6;
eminus = e - 6;
fplus = f + 6;
fminus = f - 6;
if( (c < eplus) && (c > eminus) ){
if( (d < fplus) && (d > fminus) ){
score = score + 1;
movecube();
}
}
}
else if( (key == 100) && (95 > c) ){
c = c + mint;
eplus = e + 6;
eminus = e - 6;
fplus = f + 6;
fminus = f - 6;
if( (c < eplus) && (c > eminus) ){
if( (d < fplus) && (d > fminus) ){
score = score + 1;
movecube();
}
}
}
}
void idle()
{
angle += angleadd;
glutPostRedisplay();
}
int main (int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize (800, 800);
glutInitWindowPosition (100, 100);
glutCreateWindow ("Space Journey");
glClearColor (0, 0, 0, 0);
glColor3f (1, 1, 1);
glEnable (GL_DEPTH_TEST);
glMatrixMode (GL_MODELVIEW);
glOrtho(-100, 100, -100, 100, -100, 100);
glutDisplayFunc (display);
glutKeyboardFunc (keyboard);
glutIdleFunc (idle);
glutFullScreen ();
movecube();
Start_t = time(NULL);
glutMainLoop ();
return 0;
}