Everything works fine except when you roll a non-instant win or lose, you always win on your next roll
#include <iostream>
#include "Crapsfunctions.h"
#include <conio.h>
#include <ctype.h>
using namespace std;
void main()
{
double Money;
double Bet;
long Roll;
long Roll2;
long Point;
long NumRolls;
char Answer;
//prototypes
long throwdie();
static void BackSpace ();
double ReadDouble ();
cout<<"Crap Game"<<endl;
cout<<"Instructions:"<<endl;
cout<<"Two die are rolled. If you roll a 7 or an 11, you win the round. If you roll a 2, 3, or 12, you lose"<<endl;
cout<<"If you roll anything else, your total is now called a point. Now you must continue rolling until you match your point"<<endl;
cout<<"and win, if you roll a 7, you lose. The value of the point stays as the first roll"<<endl;
cout<<"You have $50.00 as your starting money"<<endl;
Money=50.00;
do{
cout<<"Your Funds: "<<Money<<endl;
cout<<"How much would you like to bet?"<<endl;
Bet=ReadDouble();
Roll=throwdie();
cout<<"Total number from roll of dice: "<<Roll<<endl;
switch(Roll)
{
case 7:
case 11:
//instant win
cout<<"You Win"<<endl;
Money+=Bet;
break;
case 2:
case 3:
case 12:
//instant lose
cout<<"You Lose"<<endl;
Money-=Bet;
break;
case 4:
case 5:
case 6:
case 8:
case 9:
case 10:
cout<<"Your Point is :"<<Roll<<endl;
// point rolling
Point=Roll;
do{
NumRolls=0;
NumRolls++;
Roll2=throwdie();
cout<<"The Result of Roll "<<NumRolls<<" is "<<Roll2<<endl;
if(Roll2==Point)
//for some reason, the second roll always equals the point
{
cout<<"You Win"<<endl;
Money+=Bet;
break;
}
if(Roll2==7)
{
cout<<"You Lose"<<endl;
Money-=Bet;
break;
}
}while(Roll2!=13);
}
cout<<"Would you like to play another round of Craps? (Y/N)"<<endl;
cin>>Answer;
}while(Answer=='Y'||Answer=='y');
}
//functions
//is there a way to make throwdie more random? i seem to get alot of 7's. or maybe i was born lucky =)
long throwdie()
{
srand((unsigned)time(0));
return (rand()%6)+1 + (rand()%6)+1;
}
static void BackSpace ()
{
_putch ('\b');
_putch (' ');
}
//function to read in numbers for the bet, this function works fine so you guys dont need to go through it if you want
double ReadDouble ()
{
char c;
bool Digits (false);
int Fraction (0);
double Num (0.0);
int Sign (0);
while (!isspace (c = static_cast <char> (_getch ())))
{
switch (c)
{
case '+':
case '-':
if ((Sign == 0) && !Digits)
if (c == '+')
Sign = 1;
else
c= '\a';
else
c = '\a';
break;
case '.':
if (Fraction == 0)
Fraction = 1;
else
c = '\a';
break;
case '\b':
if (Fraction > 0)
{
BackSpace ();
Fraction /= 10;
if (Fraction > 0)
{
Num = static_cast <int> (Num * Fraction);
Num /= Fraction;
}
else;
}
else
if (Digits)
{
BackSpace ();
Num = static_cast <int> (Num) / 10;
if (Num == 0.0)
Digits = false;
else;
}
else
if (Sign != 0)
{
BackSpace ();
Sign = 0;
}
else
c = '\a';
break;
case '0':
if (!Digits && (Fraction == 0)) // doesn't do leading zeros
{
c = '\a';
break;
}
else;
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
Digits = true;
if (Fraction > 0)
{
Fraction *= 10;
Num = Num + ((c - '0') / static_cast <double> (Fraction));
}
else
Num = (Num * 10.0) + (c - '0');
break;
default:
c = '\a';
}
_putch (c);
}
if (c == '\r')
c = '\n';
else;
_putch (c);
if (Sign < 0)
Num = -Num;
else;
return Num;
}