Hey everybody,
I was just wondering, how do you create Lens Distortion in OpenGL? As in, the rendered image looks bloated or sucked in when you implement it.
I would typically want it in a simple format that works nicely and doesn't eat up too much CPU.
As an extra, how about a spiral distortion? (I've seen it once when I was playing C&C Yuri's Revenge)
Thanks in advance.