So I have a few pieces of code that I want to implement into C++, and I think I understand what they are, but I want to check.
I have been using an array of char[] to mimic the byte[] idea. So keep that in mind when helping with these questions.
ReadUInt32() is a 4 byte integer, right? So technically I am reading 4 bytes into table.Type? Or does it do something else?
table.Type = reader.ReadUInt32();
I have no idea what the SelectMany function does along with the <=, these pieces are all part of a class.
inTables.SelectMany(table => table.Items)
Can (uint) be applied in C++?
No clue once again
var newLines = table.Select(tableRow => tableRow.Aggregate((output, col) => output + "\t" + col));
Thats all i have questions about now, I should be able to get few another 100 or 200 lines b4 I need help with these few things answered :) Ty for the help.