Hello,
I am just wondering about multi-connected clients, connected to a server.
Is there a possible way to do such?

I have heard things about "WinSock" but IDK how to use that, if so can I have a documentation.

And also I have learned about "Microsoft Direct Play" for multiuser purposes but it's been depricated. Can I still use it?

Thanks. :)

It all depends on what the connected clients are suppose to do 9in your application. Is it just normal data interaction, other interaction etc?

You need to give us some more information please.

Well, I am planning on making an application for my group in Flight Simulator. What the client I am hoping to make it do is Show users status online, chat, and Voice Over IP capabilities.

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