hi guy i already found a dimilar post for this but the code there didnt quite work.
baisicly i am making a 2d game and i need to offset sprites.
below is all the code i have for this sprite. obv thers more code but i think this is all youl need to spot how to do it.
Sprite ball;
ball.bitmap = LoadABitmap("ball.bmp");
if (!ball.bitmap)
return FALSE;
drawSprite(ball);
ball.x = 400;
ball.y = 300;
thanks GFP91