Hi, I have made a square that will move but there are some bugs in the movement. I can't find anything wrong with the logic which is why I need help ;) You have to press left and right to move the square.
The problems with the movement are:
1: when you bounce from the wall, if you keep holding the button that you used to go into it, you will just go the opposite way and not go back into the wall again.
2:when you quickly press left and then right, for a short amount of time it will be simulataneous and the square will just stop.
Here is the code:
import sys
import pygame
from pygame.locals import *
import random
pygame.init()
screen = pygame.display.set_mode((500,500))
pygame.display.set_caption("Square fun.")
pos_x = 300
pos_y = 250
vel_x = 0
vel_y = 0
color_change = False
while True:
for event in pygame.event.get():
if event.type == QUIT:
sys.exit()
if event.type == KEYDOWN:
if event.key == K_RIGHT:
if vel_x < 6:
vel_x += 1
elif event.key == K_LEFT:
if vel_x > -6:
vel_x -= 1
else:
if not vel_x == 0:
if vel_x > 0:
vel_x -= 1
if vel_x < 0:
vel_x += 1
screen.fill((0,0,200))
#move rectangle
pos_x += vel_x
#keep rectangle on screen and change colour
if pos_x > 450 or pos_x < 0:
vel_x = -vel_x
color_change = True
color = random.randint(0,255),random.randint(0,255),random.randint(0,255)
if pos_y > 450 or pos_y < 0:
vel_y = -vel_y
color_change = True
color = random.randint(0,255),random.randint(0,255),random.randint(0,255)
#draw rectangle
if not color_change:
color = 255,255,0
width = 0 #solid fill
pos = pos_x, pos_y, 50, 50
pygame.draw.rect(screen, color, pos, width)
pygame.display.update()
I was also wondering why when you run the program in IDLE the sys.exit() will not work? this is the message that I get when I try to close the program.
Traceback (most recent call last):
File "C:\Users\Username\Desktop\draw rectangle.py", line 17, in <module>
sys.exit()
SystemExit
However, it will work if I open the file from the desktop or any other location.
Thanks for any help