//Bubble.h
#include <iostream>
#include <fstream>
#include <cstdlib>
using namespace std;
struct nodeType
{
int info;
nodeType *link;
};
class Bubble
{
public:
Bubble(); //constructor
//deconstructor
//copy constructor
//operator= (overloading the = operator)
friend istream & operator>> (istream &infile, Bubble & mylist);
friend ostream & operator<< (ostream &outfile, const Bubble & alist);
int size()const;
void bubblesort();
private:
nodeType *head_ptr;
int manynodes;
};