Hi,
I am making a game I added a mouselistener in my game class but when i add a mouse listener in my class to make a custom button it doesn't work, so i had to make a variables mousePressed and variables for the mouse location mX and mY but this is a hacky method. How would i add a mouselistener to my button class? Here is my project
Button.java
package com.ymail.sanchixx.Platform;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import javax.swing.JPanel;
@SuppressWarnings("serial")
public class Button extends JPanel
{
int xPos;
int yPos;
int width;
int height;
int textSize;
String text;
Graphics g;
public Button(int m_xPos, int m_yPos, int m_height, int m_width, int m_textSize, String m_text, Graphics m_g)
{
super();
xPos = m_xPos;
yPos = m_yPos;
text = m_text;
Graphics g = m_g;
width = m_width;
height = m_height;
textSize = m_textSize;
g.drawRect(xPos, yPos, width, height);
g.setColor(Color.LIGHT_GRAY);
g.fillRect(xPos, yPos, width, height);
g.setColor(Color.BLACK);
g.setFont(new Font("Droid Sans Mono", Font.PLAIN, textSize));
g.drawString(text, xPos+10, yPos+ (height - textSize/2));
if(buttonPressed())
{
g.setColor(Color.BLACK);
g.setFont(new Font("Droid Sans Mono", Font.ITALIC, textSize));
g.drawString(text, xPos+10, yPos+ (height - textSize/2));
}
}
boolean buttonPressed()
{
if((Game.mX >= xPos) && (Game.mX <= xPos+width) && (Game.mY >= yPos) && (Game.mY <= yPos+height))
{
return true;
}
return false;
}
}
Parts of Game.java
@Override
public void mousePressed(MouseEvent me)
{
mousePressed = true;
repaint();
}
@Override
public void mouseReleased(MouseEvent e) {
mousePressed = false;
repaint();
}
Thanks in advance this problem is really frustrating me!