Is the common language runtime the only way to develop
graphical user interfaces in c++? That had been what I thought
until I read a gaming thread( how to develop board games in c++ ).
A dll, which i have to use, refuses to work with the clr (i am using VC++ 2005 express). I have been building console apps with c++ to work with the dll and then I invoked them from the Visual Basic GUIs. It worked reasonably well but not perfectly.
After reading that thread however I realised that there
might be alternative ways to develop GUIs? Is it possible to build complete console applications in c++ and then attach screens to them? I am open to any suggestion which can give graphical user interfaces without forcing me to use the CLR of dot net.