Hello! my name is Quentin and i am a young french programmer and i have some issue with my program i don't know how to simplify it for the refresh function and the creation of rectangles.
i would like to create a fonction that create X rectangles for me
then i will apply this to my program to then apply it to a sorting algorithm to make a sorting visualizer
Here is my code:
from tkinter import *
from random import randint
def rander():
global numcolone,hauteur
if numcolone == 0:
canvas.coords(rectangle0,2,500,7,hauteur[0])
elif numcolone == 1:
canvas.coords(rectangle1,9,500,14,hauteur[1])
elif numcolone == 2:
canvas.coords(rectangle2,16,500,21,hauteur[2])
elif numcolone == 3:
canvas.coords(rectangle3,23,500,28,hauteur[3])
elif numcolone == 4:
canvas.coords(rectangle4,30,500,35,hauteur[4])
elif numcolone == 5:
canvas.coords(rectangle5,37,500,42,hauteur[5])
elif numcolone == 6:
canvas.coords(rectangle6,44,500,49,hauteur[6])
elif numcolone == 7:
canvas.coords(rectangle7,51,500,56,hauteur[7])
elif numcolone == 8:
canvas.coords(rectangle8,58,500,63,hauteur[8])
elif numcolone == 9:
canvas.coords(rectangle9,65,500,70,hauteur[9])
elif numcolone == 10:
canvas.coords(rectangle10,70,500,77,hauteur[10])
def refresh():
canvas.coords(rectangle0,2,500,7,hauteur[0])
canvas.coords(rectangle1,9,500,14,hauteur[1])
canvas.coords(rectangle2,16,500,21,hauteur[2])
canvas.coords(rectangle3,23,500,28,hauteur[3])
canvas.coords(rectangle4,30,500,35,hauteur[4])
canvas.coords(rectangle5,37,500,42,hauteur[5])
canvas.coords(rectangle6,44,500,49,hauteur[6])
canvas.coords(rectangle7,51,500,56,hauteur[7])
canvas.coords(rectangle8,58,500,63,hauteur[8])
canvas.coords(rectangle9,65,500,70,hauteur[9])
canvas.coords(rectangle10,70,500,77,hauteur[10])
def clavier(event):
global hauteur,numcolone
touche = event.keysym
if touche == "Up":
hauteur[numcolone] = hauteur[numcolone] - 10
elif touche == "Down":
hauteur[numcolone] = hauteur[numcolone] + 10
elif touche == "Left" and numcolone>0:
numcolone = numcolone -1
elif touche == "Right" and numcolone<10:
numcolone = numcolone +1
rander()
def rand():
global hauteur
for i in range(len(hauteur)):
hauteur[i]=randint(0,490)
refresh()
fenetre=Tk()
canvas = Canvas(fenetre,width=79,height= 500,bg='black')
numcolone=0
hauteur=[10,10,10,10,10,10,10,10,10,10,10]
rectangle0 = canvas.create_rectangle(2,500,7,10,fill= 'ivory')
rectangle1 = canvas.create_rectangle(9,500,14,10,fill= 'ivory')
rectangle2 = canvas.create_rectangle(16,500,21,10,fill= 'ivory')
rectangle3 = canvas.create_rectangle(23,500,28,10,fill='ivory')
rectangle4 = canvas.create_rectangle(30,500,35,10,fill='ivory')
rectangle5 = canvas.create_rectangle(37,500,42,10,fill='ivory')
rectangle6 = canvas.create_rectangle(44,500,49,10,fill='ivory')
rectangle7 = canvas.create_rectangle(51,500,56,10,fill='ivory')
rectangle8 = canvas.create_rectangle(58,500,63,10,fill='ivory')
rectangle9 = canvas.create_rectangle(65,500,70,10,fill='ivory')
rectangle10 = canvas.create_rectangle(72,500,77,10,fill='ivory')
canvas.focus_set()
canvas.bind("<Key>",clavier)
canvas.pack()
bouton = Button(fenetre,text="fermer",command=fenetre.quit)
bouton.pack(side='left')
random = Button(fenetre,text="random",command=rand)
random.pack(side='right')
fenetre.mainloop()