Alright, so im making falling numbers and i need to display points while its running. in the code its keeping track, but i have no way of displaying it. in regular C++ i would just do cout<<score;
but in openGL it doesn't work that way as most of you know. so how do i draw a variable in OpenGL?
bballmitch 0 Newbie Poster
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ashwini_rt -4 Newbie Poster
Salem commented: Didn't bother to read the replies, or perhaps even the manual page. -4
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