i don't know how use to a timer.
I'm supposed to do is After the Roll button is pressed, a timer will be enabled to generate random die rolls every 1/10 of a second...
public partial class Form1 : Form
{
Random m_rnd = new Random();
List<int> diceResults = new List<int>();
List<PictureBox> dice = new List<PictureBox>();
int diceTotal;
private int[] i_Array = new int[5] { 0, 1, 2, 3, 4 };
public Form1()
{
InitializeComponent();
pictureBox1.Image = imageList1.Images[i_Array[0]];
pictureBox2.Image = imageList1.Images[i_Array[1]];
pictureBox3.Image = imageList1.Images[i_Array[2]];
pictureBox4.Image = imageList1.Images[i_Array[3]];
pictureBox5.Image = imageList1.Images[i_Array[4]];
dice.Add(pictureBox1);
dice.Add(pictureBox2);
dice.Add(pictureBox3);
dice.Add(pictureBox4);
dice.Add(pictureBox5);
}
private void btn_roll_Click(object sender, EventArgs e)
{
pictureBox1.Image = imageList1.Images[m_rnd.Next(0, 6)];
pictureBox2.Image = imageList1.Images[m_rnd.Next(0, 6)];
pictureBox3.Image = imageList1.Images[m_rnd.Next(0, 6)];
pictureBox4.Image = imageList1.Images[m_rnd.Next(0, 6)];
pictureBox5.Image = imageList1.Images[m_rnd.Next(0, 6)];
diceTotal = 0;
diceResults.Clear();
for (int i = 0; i <= 4; i++)
{
diceResults.Add(m_rnd.Next(1, 6));
int imageNumber = diceResults[i] - 1;
dice[i].Image = this.imageList1.Images[imageNumber];
diceTotal += diceResults[i];
}
lbl_totalscore.Text = diceTotal.ToString();
}
private void timer1_Tick(object sender, EventArgs e)
{
}
private void btn_playagain_Click(object sender, EventArgs e)
{
pictureBox1.Image = imageList1.Images[i_Array[0]];
pictureBox2.Image = imageList1.Images[i_Array[1]];
pictureBox3.Image = imageList1.Images[i_Array[2]];
pictureBox4.Image = imageList1.Images[i_Array[3]];
pictureBox5.Image = imageList1.Images[i_Array[4]];
lbl_totalscore.Text = "0";
lbl_rollscore.Text = "0";
}
}