In C++ using gc++ compiler (netbeans, ubuntu), I am trying to pass a struct into a function (working fine), operate on an array in the struct (fine). But when I leave the function (which is void return value), the struct values snap back to their initialized values.
the struct in a header file:
struct user {
char name[256];
double cash;
unsigned int handindex[12];
};
initialized values (just to help me visually):
int main{
user player, dealer;
for(int i = 0; i < 13; i++){
player.handindex[i] = 99;
dealer.handindex[i] = 99;
}
...
prototype:
void deal (user, user, card[]);
pass the array into a function:
...
deal(player, dealer, deck);
...
do a modification:
void deal(user player, user dealer, card deck[]){
player.handindex[0] = 3;
}
The above is a mock modification. I've debugged up to the last line of the function that is modifying the handindex array, and its fine. For instance, this one would show:
DEBUGGER----------------------
player.handindex = {3,99,99,99,99,99,99,99,99,99,99,99}
but then i step into the next line (which returns to main to continue execution), and the player.handindex returns to all 99s.
Am I not passing the struct correctly? I really dont know whats going on...