class Personaje(object):
def __init__(self,vida,posicion,velocidad):
vida = None
posicion = None
velocidad = None
recibir_ataque = None
def recibir_ataque(vida):
recibir_ataque in range(1,100)
vida - recibir_ataque
print "La vida actual del personaje es de", vida, " Luego de haber recibido", recibir_ataque, " de dano"
def excepcionVida(vida):
if vida <= 0:
print "El personaje ya esta muerto..."
def moverPosicion(posicion,velocidad):
if velocidad >= 1 and velocidad <= 5:
print "Te quedas quieto,no puedes movilizarte"
if velocidad >= 6:
print "A donde deseas movilizarte?"
posicion=input("Norte,Sur,Este u Oeste?"), posicion
self.posicion=posicion
posicion = ["Norte","Sur","Este","Oeste"]
Hello! :)
I'm having a little problem with this code i recently made to test myself.
Everything goes very well, i can import everything fine, i create the object Personaje() but when i want to use the FUNCTION recibir_ataque()
It says:
Traceback (most recent call last):
File "<pyshell#76>", line 1, in <module>
p1.recibir_ataque()
File "C:\Python27\rpg.py", line 9, in recibir_ataque
recibir_ataque in range(1,100)
NameError: global name 'recibir_ataque' is not defined
I don't know really which is the problem of that, i know there's a post about this in the forums.. but i try that and nothing :(
I want that function to work like this, for example at first time when i create the object
p1 = Personaje(here i write the attributes like VIDA,POSICION,VELOCIDAD)
once that ready i try to do
p1.recibir_ataque()
It should says something like "Pierdes 358 puntos de vida" and then when i want to check the status of VIDA (Health) from the Personaje it says the VIDA it has now after the function recibir_ataque() it is Vida - recibir_ataque()
Don't know why it doesnt work!
Any help will be nice! Thanksss :)
P.S: Sorry for my english :/