For some reason my grid will not display in my program. Can you tell me what i would have to do to fix it. In all logic its right i think
#include <cstdlib>
#include <iostream>
#include "color.h"
#include <conio.h>
using namespace std;
using namespace Petter;
void title();
void credits();
void backGround();
void instructions();
int menu(char arrayGrid[][21]);
void displayGrid(char arrayGrid[][21]);
void gamePlay();
void yourTank();
void yourTankRotate();
void compTank();
void compTankRotate();
void stats();
void compStats();
void yourShootL();
void compShootL();
//void shootG();
void shieldLeft();
void move();
void hitLaser();
//void hitGrenade();
void direction();
void yourTankFace();
char arrayGrid[21][21];
int yourTankY =2;
int yourTankX = 2;
int compTankY = 19;
int compTankX = 19;
int action;
int compShield; // HP
int compMove; // actions per a turn
int compWeapon; // +damage
int compRange; // how far weapon can shoot
int compTotal = compRange + compShield + compWeapon + compMove;
int yourShield;// HP
int yourMove; // actions per a round
int yourWeapon; // +damage
int yourRange; // how far your weapon shoots
int yourFace;
int main(int argc, char *argv[])
{
//yourTank;
//compTank;
char arrayGrid[21][21]={
{201,205,209,205,209,205,209,205,209,205,209,205,209,205,209,205,209,205,209,205,187},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{199,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,197,196,182},
{186,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',179,' ',186},
{200,205,207,205,207,205,207,205,207,205,207,205,207,205,207,205,207,205,207,205,188},
};
title();
credits();
cout << endl;
cout << endl;
menu(arrayGrid);
system("PAUSE");
return EXIT_SUCCESS;
}
void title()
{
cout << endl;
cout << endl;
cout << endl;
cout << endl;
cout << "\t\t\t" <<RED << " WELCOME TO M.I.M.E WARS!!!!!!!" << NORMAL << endl;
}
void credits()
{
cout << endl;
cout << endl;
cout << endl;
cout << endl;
cout << "\t\t\tCreated by: Michael Meyer" << endl;
cout << "\t\t\tWith Help from: Mountain Dew" << endl;
}
int menu(char arrayGrid[][21])
{
char choice;
do
{
cout << " :[B]ATTLE!: " <<endl;
cout << " " <<endl;
cout << " :[S]STORY LINE:" <<endl;
cout << " " <<endl;
cout << " :[I]NSTRUCTIONS:" <<endl;
cout << " " <<endl;
cout << " :[E]XIT(chicken!?): " <<endl;
choice =getch(); // calls for input
switch(choice)
{
case 'b':
{
gamePlay();
}
break;
case 's':
{
backGround();
}
break;
case 'i':
{
instructions();
}
break;
case 'e':
break;
}
}
while(choice != 'e');
return 0;
}
void instructions()
{
cout << "\t\t\t\t Instructions" << endl << endl << endl;
cout << "Player controls:" << endl;
cout << "W key: Progress the M.I.M.E forward, towards the way they are facing." << endl;
cout << "A key: Rotates the M.I.M.E left." << endl;
cout << "D key: Rotatest the M.I.M.E Counter right." << endl;
cout << "E key: Chooses to fire the M.I.M.E's Lazer." << endl;
//cout << "Q key: Chooses to lob a M.I.M.E's Grenade." << endl;
}
void backGround()
{
cout << "\t\t\t\t Introduction" << endl << endl << endl;
cout << "\tDuring the third World War a new breed of warefare was brought to life. M.I.M.E's were born to be a slave of men.";
Sleep(4000);
cout << " M.I.M.E, Mechines In Main Engagement, were a far more advance design of A.I.(Artificial Intelegence).";
Sleep(4000);
cout << "There mechines were designed to lower human casualties, but instead turned and increase the death toll.";
cout << endl;
Sleep(4000);
cout << "\tWhen the M.I.M.Es turned, it was nothing more then a silent killing of those around them.";
Sleep(4000);
cout << "Man was once again forced back into traditional warfare of opertaing there own mechines and demise.";
cout << endl;
cout << endl;
cout << endl;
Sleep(4000);
cout << "Who will win!?!?.........";
cout << endl;
cout << endl;
}
void displayGrid(char arrayGrid[][21]) //create grid
{
for(int i = 0;i < 21;i++)
{
for(int j = 0;j < 21;j++)
{
cout << arrayGrid[i][j];
}
cout <<endl;
}
}
void gamePlay()
{
stats();
cout << endl;
displayGrid(arrayGrid);
cout << endl;
shieldLeft();
cout << endl;
direction();
cout << endl;
cout << endl;
move();
}