434 Topics

Member Avatar for
Member Avatar for god0fgod

I'll explain what I'm doing before I get to the exact problem. I've been making a 2D game in python. Originally I was making it in pygame but I faced a problem. To prevent a very low frame rate I either had to reduce the screen dimensions and remove features …

Member Avatar for god0fgod
0
208
Member Avatar for zobadof

I am learning opengl and now have code to make a new window. I would like to move onto adding triangles/quads; I just dont know where to add the code for a triangle/quad. I will paste the code into this thread; if you know could you just add [COLOR="Red"]<--- Code …

Member Avatar for zobadof
-1
177
Member Avatar for MattyRobot

is it possible to stretch a 3D scene in openGL? I know it is possible in glOrtho() but how would I make a 3D scene stretch. for example if I rendered a cube, in the middle of a window, and then made the window longer, instead of the cube stretching, …

Member Avatar for Sodabread
0
285
Member Avatar for zobadof
Member Avatar for mrnutty
0
95
Member Avatar for MattyRobot

what would be a good way to load images to use for texture mapping in opengl? I have looked at tutorials such as nehe lesson 6 and some other resources but they all use something old and depreciated that I cant compile.

Member Avatar for Sodabread
0
325
Member Avatar for NotThereAnymore

I'm working on a project using Lindenmayer systems([url]http://en.wikipedia.org/wiki/L-system[/url]) to simulate the animation of a tree growing. It uses recursion to determine how the branches and leaves of the tree appear. The program uses OpenGL and my programming language is C++. Here's what I've defined my L-System with: derivative length: 10 …

Member Avatar for NotThereAnymore
0
8K
Member Avatar for sfuo

Does anyone know of any good OpenGL selection tutorials that go over how to process more than 64 objects? The only tutorials that I can find deal with under 64 objects and when they mention more than that they say use a loop but don't go into any detail. Thanks

Member Avatar for mrnutty
0
93
Member Avatar for nu2cpp

Hi Guys, I am trying to reverse engineer some of the openGl function into pure c++ and need some help. I can't use openGL but need to do some of the stuff it does. I am trying to figure out how to code glViewPort(...) in c++. Any help in this …

Member Avatar for play_c
0
160
Member Avatar for EddieC

The [url=http://www.blackberrydeveloperconference.com/overview]BlackBerry Developer Conference[/url] concluded yesterday, but not before Research in Motion had the chance to unveil enhancements to its [url=http://na.blackberry.com/eng/developers/]BlackBerry Application Platform[/url], which now supports [url=http://en.wikipedia.org/wiki/OpenGL_ES]OpenGL ES[/url], a subset of the desktop graphics API specification for embedded systems. Useful for development of 3D games development and other graphics, it's …

Member Avatar for JeffBach
1
179
Member Avatar for Skeen

So I'm working on this OpenGL 3D Graph program, and like, I ran into some trouble, since I wanted it to support fullscreen, so I made the following; [CODE] int main(int argc, char *argv[]) { ... // Some stuff glutSpecialFunc(SpecKey); ... // More stuff } [/CODE] Which is calling the …

Member Avatar for Skeen
0
1K
Member Avatar for sfuo

I am making a rubix cube game in OpenGL and I have run into a problem with rotations. When doing multiple rotations (x, y, z) the axis gets rotated as well (ie when doing an x-axis rotation of 90 or 270 deg the y-axis becomes the z-axis and z-axis becomes …

Member Avatar for mrnutty
0
142
Member Avatar for MattyRobot

in openGL how can I make the left of the screen = 0 and the right to = 10 or somthing, and the top = 0 and the bottom = -10. because i dont like working with numbers only ranging from -1.0 to 1.0. i read [URL="http://www.opengl.org/resources/faq/technical/transformations.htm"]here[/URL] that the coordinate …

Member Avatar for mrnutty
0
82
Member Avatar for katrine

i m working in c++ to make the 3D graphics project using opengl so if any one can help me regarding this

Member Avatar for junioryz
-3
88
Member Avatar for junioryz

If possible could you please take a look at this image/tileset and see if its possible to draw a 2x2 tile map with each of the frames in that image correctly mapped onto the quads in the tile map. The idea is to go on and use this as a …

Member Avatar for mrnutty
0
155
Member Avatar for sfrider0

I'm pretty new to opengl but been using c++ for a while now. How can I display variables using this? I can display single characters by using [code] glutStrokeCharacter(GLUT_STROKE_MONO_ROMAN,'0'); [/code] Why can I not use [code] int x = 0; glutStrokeCharacter(GLUT_STROKE_MONO_ROMAN,x); [/code] Compiles but won't display anything.

Member Avatar for sfrider0
0
158
Member Avatar for rckothari

I have GeForce 7300 GT graphics card installed on my PC. A Game is saying OpenGL video driver not found. Can someone give the location of the driver ? Does GeForce 7300 GT Support OpenGL ? Thanks, Rakesh

Member Avatar for ov3rcl0ck
0
64
Member Avatar for vextorspace

Hello, I am trying to compile a working opengl project into an executable for windows. I ran into several import issues in the python imaging library, Numeric, and OpenGL. I managed to resolve all but the OpenGL ones. There is quite a bit of conflicting info on the subject out …

Member Avatar for vextorspace
0
173
Member Avatar for acidnynex

I'm having trouble understanding coordinate space using perspective in OpenGL. Basically I can't figure out how many units will represent the entire screen given a specific z-value or how spacing should be done, etc. In all the tutorials I've seen they plot these nice shapes placed evenly apart in different …

Member Avatar for wildgoose
0
205
Member Avatar for MattyRobot
Member Avatar for Friktion

Hey everybody im currently rewriting my game from an engine into opengl and pygame and im not sure how to use opengl with pygame here is what i have done so far =) [CODE=python] from sys import path,exit,argv ; path += ['.'] import wave, pymedia.audio.sound as sound from OpenGL.GL import …

Member Avatar for Friktion
0
202
Member Avatar for happygeek

The Intel Open Source Technology Center has officially released open source graphics drivers for the 965 Express chipset in a move that while not exactly unprecedented is, nonetheless, a most welcome display of commitment to the provision of free software drivers. Moreover, it is a display of that commitment in …

0
168
Member Avatar for rakesrai

Can anybody guide me to implement mouse based zoom in, zoom out, and then scroll up,down,left,right (like in adobe reader while viewing pdf file). I m using openGL.

Member Avatar for rafaele-elvis
0
210
Member Avatar for kharri5

Greetings, It has been a while since I have posted and as usual new things yield new questions from me. I am ever at the mercy of the forum gurus. Anywho, I'm making a 3d solar system. One thing that I want to make possible is to turn on and …

Member Avatar for mrnutty
0
521
Member Avatar for BlackPhoenix

Hi, [B][I am experienced][/B] I would like to create a virtual 3D world. I am familiar with SDL and 2d graphics programming. I am experienced with C++ and I know a little Java (I have enough programming experience to learn a language quickly). I am familiar with the traditional game …

Member Avatar for mrnutty
0
122
Member Avatar for BlackPhoenix

Hi, [B][I am experienced][/B] I would like to create a virtual 3D world. I am familiar with SDL and 2d graphics programming. I am experienced with C++ and I know a little Java (I have enough programming experience to learn a language quickly). I am familiar with the traditional game …

Member Avatar for Ezzaral
0
142
Member Avatar for Yle

Hello, my problem is of that kind beginners use to have. After following some glut tutorials I've decided it's time to do something small generally on my own. An obstacle appeared at the very beginning. At the moment I got stuck, all my code was supposed to do was drawing …

Member Avatar for poliet
0
152
Member Avatar for gergep

i have made a opengl gui and would like to share it with the public. Please leave any comments, questions, or anything about this that you have and i will try and answer them. It has included examples and you install it like all of the other API's. Thanks. (Its …

0
53
Member Avatar for HAMID_GL

Hi I want to make shadow volumes with OpenGL, But i don't know how i can receive positions of edge points of a object and How i can understand where do arrive the length of a line with have linear equation. I read a lot of instruction but i don't …

Member Avatar for Albert-Pi
0
88
Member Avatar for wildgoose

I have a really wierd problem using OpenGL. I've verified all my code passes the correct mesh, correct texture, to the correct shader. When I use the same texture with multiple instances of the same mesh and the same shader located at different locations on the screen it shows up …

Member Avatar for wildgoose
0
380
Member Avatar for moshe12007

If i dont know win32 i cant learn opengl?? i learn C++ and i want to use graphics and opengl it look good. if i can learn opengl without win32 you can give me tutorial?? thanks sorry about my english..

Member Avatar for moshe12007
0
143

The End.