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![]() | Heya, I just wanted some help with using vertex arrays. I wrote a Q3BSP map loader and this is the code that does the rendering, and it works as intended: [code=c++]glBegin(GL_TRIANGLES); for (int i = 0; i < curFace.meshVertexCount; i++) { int meshIndex = meshvertices[curFace.meshVertexOffset + i].offset; glVertex3fv(vertices[curFace.vertexOffset + meshIndex].position); … ![]() |
I am a budding game programmer trying to get into the industry programming for PS3, Xbox 360. The main problem I see is the need to demonstrate my skills to a potential employer, but without access to Dev kits for the PS3 or Xbox 360, doing this directly is impossible. … | |
i write a function in c++ that take the name of obj file ... can you help me by tell9ing me how to read data using "in" and why his problem occur | |
Hi. Hopefully this is my final question for this code. As you may know, I got a code from lloydgoodall.com for a Java & LWJGL FPCamera. It came with several errors, which I got to fixing, and after many, many Google searches, Option+Space's, and hitting my head against my desk's, … | |
I'm really frustrated right now because I've been looking all over the web on how to set up OpenGL to work with Microsoft Visual C++, but it seems like each website I find wants me to do something different. I feel like I'm missing something here...like I'm overcomplicating it. I … | |
Hi, I've just started reading about OpenGL and I found out that this is a really low level api. I've created some simple 2d games in xna and sfml and now I want to try my hands at 3d and OpenGL. I've already learned that I can't simply load a … | |
I followed through a Java/LWJGL n lloydgoodall.com for a first person camera. There were about 33 errors that I fixed, though I get a message in the Eclipse console "java.lang.NoSuchMethodError: main Exception in thread "main" " Here is my code: [code] import org.lwjgl.Sys; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.GL11; import org.lwjgl.input.*; import … | |
I have been trying to replicate Matlab's patch() function (reference url: [url]http://www.mathworks.com/help/techdoc/ref/patch.html[/url]) with numpy and wxpython. The ultimate goal is to replicate the functionality of following line in python: [CODE] patch(vertices(i,[1,5,9]),vertices(i,[2,6,10]),(ctotal/3))[/CODE] It is a 2D patch function which draws triangular polygons. I am familiar with using wxPython for simple GUI … | |
Hi everybody I defined an array pointer to hold a massive amount of data, (actually the RGB data of a screen with 1024*768 pixels). the data is assigned from another temporary array to the this array within a function that calculates the values of the temporary array and then assign … | |
[URL=http://img690.imageshack.us/i/12946613.jpg/][IMG]http://img690.imageshack.us/img690/7592/12946613.jpg[/IMG][/URL] why is there a hole in my cube when I rotate it like this? colors: front side is red back side is white left side is blue right side is green top side is yellow bottom is teal | |
I have installed windows 7 which has a built-in intel graphics media accelerator. But there is no option available to check and change its properties. So the problem is that i am building a 3D game in OpenGL but when i run it a message appears that this program has … | |
In short, I've created a program that when a user left clicks it will create a dot at that location (cursor position). After doing some debugging (reviewing coords printed) it doesn't appear to be a coord problem (not sure though), but a perspective problem (may be displaying improperly). The problem … | |
Hello again everyone, How are you all doing? I am an fairly familiar with C/C++. I have five books on my shelf about programming in C/C++ but none could provide me with a satisfactory solution to this one problem. I would like to graduate from the Hello World project in … | |
Hey all I have this program that is supposed to output a stickfigure. I got this from my game programming elective class (which I now regret enrolling to) and the professor told us to work on it in a way that the class called "example" with the function render should … | |
Hi everyone, We are doing our minor project. We(project team) are planning on making a [I]strategy game[/I]. If we succeed it will be somewhat like DOTA([I][U]not that great![/U][/I]). We have started learning OpenGL + SDL for graphics, boost.threads for threading, and for artificial intelligence we are planning on implementing Finite … | |
I'm taking a graphics class, and we have just started using OpenGL. My professor gave us a simple program that draws a purple line, that we were supposed to compile. I took it home and tried to compile it, and i got a lot of undefined symbol errors. Any help … | |
hey guys, when i create and place object "A" for example at (0.0, 0.0, 0.0) and "B" at (0.0, 0.0, -10.0) the second object (B) "appears" to be in front of the first object (A) when the camera is at (0.0,0.0,+50.0) looking at -Z which is wrong because A is … | |
Hi to all! I want to write a c# application that plays an audio/video AVI file, and shows in overlay an aplha rectangle realtime generated (from a serial port). I'd like stability and good performance and i'm evaluating various libraries (EgmuCV, DirectShow, WMP,...) but i've not decided yet. Please someone … | |
Hey, at my camp, I made a random 3D maze gen off of OpenGL So, I downloaded OpenGL 3.7, and I placed the glut.dll in the right place, the header file in the right place, the lib file in the right place etc. But my conflict is that I used … | |
Has anyone tried (or heard about) this website's tutorials? I want a good tutorial on openGL for my computer graphics subject's project. Does it really worth 70$?! there is a demo available here: [url]http://www.gametutorials.com/gtstore/Download/Demos/GT_Demo.zip[/url] | |
Hi guys. I'd like to learn how to make games. I'm on a mac, so I suppose I'd like to learn how to make it on a mac. I know java pretty darn well and I'm not to shabby in C++. I've also got a large book on openGL. I … | |
Hi guys....I want to make a simple game using openGL Should I go for GLUT or MFC...don't know anything about any of these.... please refer me to some ebooks on net or tutorials (not very advanced please) | |
Hello, all! :) Let me preface this by saying that I am a computer science student with only a rudimentary introduction to C++ so far, having worked mainly in Java up until now. I apologize if this is an overly simplistic question. A relative of mine has asked me to … | |
Hey how's it goin' every body, I am pretty new to opengl so please bear with me a little k. Here goes... I downloaded glut.dll,glut.lib and glut.h. Placed them in the following directories: glut32.dll to windows system32 directory, glut32.lib to dev-cpp lib directory, and glut.h to dev-cpp gl directory. Yet … | |
I've read 4 books on c++ and i understand it very well. My ultimate goal is to create a 3rd person shooter and i know im a long ways, but i don't know where to go from now. I just ordered a opengl book and im wondering if it will … | |
Hello all, My question is, when using Visual Studio, and compiling this piece of code: [code] int main(int argc, char *argv[]) { SDL_Init(SDL_INIT_EVERYTHING); SDL_SetVideoMode(640, 480, 32, SDL_OPENGL); SDL_WM_SetCaption("OpenGL Awesomeness", NULL); //run time error here SDL_Event event; while(event.type != SDL_QUIT) { SDL_PollEvent(&event); RenderScene(); SetupRC(); SDL_GL_SwapBuffers(); SDL_Delay(60); } SDL_Quit(); return 0; } … | |
Hey all, I am trying desperately to create a cube using VBO. I have the correct vertices that must be used yet when I render it, it only displays one part of the face of the cube (which in this case is a half triangle, since a square is made … | |
Does anyone know how to "disable" the windows taskbar.. or at least "hide" it, using Win32? I've seen it done in another program.. but I was clueless as to how the person did it. I would like to be able to display one of my programs on the entire screen, … | |
Hello. I have started to learn OpenGL in C/C++ and I want to use 2D graphics. My operating systems are Windows XP and Linux (Ubuntu). How do I load a image from a file and draw it on screen? My image files are png and jpg. Can I write a … | |
Ok Im new to shaders and I am using glew... okay here is my code #include <iostream> #include <gl/glew.h> #include <gl/glut.h> float angle = 0.0f; //global shader handle GLhandleARB g_shader; char * LoadShader(char *file) { FILE *f; fopen_s(&f,file, "r"); if( f == NULL) return NULL; fseek(f, 0, SEEK_END); int size … | |
Hey guys I have come up with a solution for the problem I have but I would like to know how I could do this the way I initially had it set up but without the leak of course. vec3f.h [CODE]class vec3f { public: GLfloat _x, _y, _z; vec3f(){}; vec3f( … | |
Hi all, Im wokring through NEHE's tutorials at the moment and building a cone approximation class to play with the code and learn from the examples but iv reached a snag. I cant get texturing the top curved part of the cone to work (i have called it a pyramid … | |
Hi, I know that there are a lot of webpages devoted in telling me how the OpenGL mouse function works, but I still don't understand. What I need to know, when my: [CODE] void processMouse( int button, int state, int x, int y){ ... } [/CODE] Returns x,y. What does … | |
so i am writing an app for iphone obviously. and i am reading that i can write in c++. It is in the contract for mac developers that you can do taht... so i was going to do the graphics in open gl... i havent' been able to find out … | |
I want to make a 3D game and I don't know what to use OpenGL or SDL? | |
Hello all! So basically I start off with one array, then I run a function that takes 3 floats, puts those 3 floats into a temporary array, then it returns this new temporary array and where I call this fucntion, It looks like this: [CODE=c++] float array [] = { … | |
Hello, I have created an application that passes a Handle of a panel to a DLL which is then used for creating a DirectX or OpenGL render window, all of which works fine. I wish to duplicate what is rendered in the panel elsewhere (basically multiple render windows all rendering … | |
Hi Have been using OpenGL with Borland C++ Builder 4 for about 10 years but need to port across to Embarcadero C++ Builder 2010 and am developing on generous W7x64 platform. I cant remember where I downloaded the original package from but I need a new package containing the right … | |
Hello I want to create a web plugin to demonstrate some inverse kinematics algorithms on a basic 3D model on a web browser. I am using OpenGL API and my code is written in C++. I am really new to plugins and I have no clue where to start looking. … | |
I'm thinking about buying a opengl game programming book that looks pretty good, but its dated at being published at 2001. If you know anything about this book just please post. Thanks. Here's link to the book. Check it out. [URL="http://glbook.gamedev.net/oglgp.asp"]http://glbook.gamedev.net/oglgp.asp[/URL] | |
Well, I am writing a game / engine in 2d in , and I have gotten quite far, my problem is I was reading some stuff about the engine Slick2D, which is pretty much one of the most popular 2d engines in Java, I noticed that the creator said he … | |
Hello, I am writing a OpenGL program, but I can't get the mouse to do what I want. The code looks like this [code] main() [INDENT]init OpenGL stuff display function1[/INDENT] Function1 [INDENT]Start graphCalculation[/INDENT] graphCalculation [INDENT]plot graph in OpenGL[/INDENT] [/code] What I've tried to do, is to add a "zoom" function, … | |
I have heard you can efficiently use your GPU to do fast floating point calculations. This can be done using OpenGL but you may have to use the library in an unorthodox way or graphics card toolkits such as CUDA (by nVidia) which I guess is Graphics card specific. Does … | |
I have heard you can efficiently use your GPU to do fast floating point calculations. This can be done using OpenGL but you may have to use the library in an unorthodox way or graphics card toolkits such as CUDA (by nVidia) which I guess is Graphics card specific. Does … | |
Hello everyone, I'm working on my game project and my aim is now to produce the interface part. I've found that there is an easy way to produce some text on the screen with [I]glutBitmapCharacter[/I] and it's working quite well except the font choice is a little bit restrictive. So … | |
So far I have written a program that draws text to the screen and I am able to change the font type but I am unable to change the font size. Here are the 3 main parts of my code that I think you need to see. Font structure: [CODE]typedef … | |
Hi all, having a bit of trouble with getting OpenGL picking to work in Win32. Note that pretty much the exact code works in GLUT, though i suspect that the reason i cant get it to work in Win32 is that it is not clear exactly how GLUT handles windowing … | |
Hi all, having a bit of trouble with getting OpenGL picking to work in Win32. Note that pretty much the exact code works in GLUT, though i suspect that the reason i cant get it to work in Win32 is that it is not clear exactly how GLUT handles windowing … | |
hi, i am new to OpenGL. Soon i have to do a college project on this platform so i decided to learn open GL. while working with glui i am facing some problems. i downloaded glui-2.36. I thought of starting with the example1 (code added at bottom of the post) … | |
Hey everyone, still pretty new to this site although I have used it many times to help me through problems i have had in the past. I am currently going to school for game programming and have been learning C++ the past few quarters. So far we have only worked … |
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